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Dragonbane Bestiary Release Date Announced
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<blockquote data-quote="Abstruse" data-source="post: 9258483" data-attributes="member: 6669048"><p>I'd also like to point out that the "more weak enemies are harder than one strong one" is also an issue in D&D because of the action economy. Unless you've got a system like Shadowrun which allows for multiple actions per initiative pass, the side with the higher numbers is going to be more dangerous until the numbers get thinned.</p><p></p><p>8 goblins get 8 attacks per round while 1 troll only gets 1 attack per round. This is also why D&D has spent two editions straight trying to sort out boss encounters with 4e and 5e both giving them special powers and abilities other monsters don't have - an entire party attacking with their best stuff can punch way above their weight class against a single enemy especially if they land anything that locks the enemy down, often taking them out without the enemy ever getting a chance to fight back. If you have multiple smaller enemies, they may go down a lot faster, but at least some of them will likely get a chance to attack somebody (barring good timing with area-of-effect spells). And if they're monsters that can use strategy, they're likely to focus on a single target. The goblins probably won't win, but they might be able to take out the wizard/sorcerer/warlock/bard trying to hide in the back before they're done...</p></blockquote><p></p>
[QUOTE="Abstruse, post: 9258483, member: 6669048"] I'd also like to point out that the "more weak enemies are harder than one strong one" is also an issue in D&D because of the action economy. Unless you've got a system like Shadowrun which allows for multiple actions per initiative pass, the side with the higher numbers is going to be more dangerous until the numbers get thinned. 8 goblins get 8 attacks per round while 1 troll only gets 1 attack per round. This is also why D&D has spent two editions straight trying to sort out boss encounters with 4e and 5e both giving them special powers and abilities other monsters don't have - an entire party attacking with their best stuff can punch way above their weight class against a single enemy especially if they land anything that locks the enemy down, often taking them out without the enemy ever getting a chance to fight back. If you have multiple smaller enemies, they may go down a lot faster, but at least some of them will likely get a chance to attack somebody (barring good timing with area-of-effect spells). And if they're monsters that can use strategy, they're likely to focus on a single target. The goblins probably won't win, but they might be able to take out the wizard/sorcerer/warlock/bard trying to hide in the back before they're done... [/QUOTE]
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