Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Dragonbane general thread [+]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="overgeeked" data-source="post: 9560346" data-attributes="member: 86653"><p>I have an unhealthy love of a good random generator spreadsheet. I created one based on the dice drop NPC generator in the rulebook, with some tweaks. I prefer things like traits and motivations to be part of the character description rather than a standalone. </p><p></p><p>As per the rulebook and solo adventure, these "minion" style NPCs have no armor, deal 2d6 damage, and have a skill level 6 in any unlisted skills.</p><p></p><p>Here's five examples of what it spit out. </p><p></p><p>Olgrid. An evasive halfling mage who’s wild eyed and wants revenge for an injustice that demands retribution. HP: 16. Healing 16. Swords 10. Beast Lore 14. Sleight of Hand 10. </p><p></p><p>Tilde. An indifferent mallard thief who’s obstinate and wants knowledge of the world. HP: 16. Acrobatics 12. Axes 16. Crafting 14. Slings 8. </p><p></p><p>Tyra. A hostile halfling hunter who’s a cultist and wants sweet, glittering gold. HP: 16. Spot Hidden 10. Evade 10. Seamanship 16. Performance 12. </p><p></p><p>Priamus. A friendly mallard mage who’s very touchy and wants knowledge of the world. HP: 14. Brawling 14. Bushcraft 10. Persuasion 10. Riding 10. </p><p></p><p>Taras. A friendly dwarf knight who’s a bit childish and wants to fulfill a lifelong oath. HP: 14. Bluffing 10. Staves 8. Bows 10. Sneaking 14. </p><p></p><p>Getting the spreadsheet to grab four random, non-repeating, skills was a pain, but eventually I got there. I prefer the randomness to help generate ideas and spark the imagination rather than be complete and whole cloth unto itself. So you might notice an NPC that doesn't have some really obvious skill choices, like an artisan who lacks the crafting skill. This is intentional. If an NPC not having an obvious skill bugs you, simply add it. Viola. Otherwise, that lack helps generate story. </p><p></p><p>Take Tilde, for example. She's a thief who has high axes and crafting. Odd choices for a thief. The cliche that comes to mind is a woodcarver or woodsman who turned to thieving.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 9560346, member: 86653"] I have an unhealthy love of a good random generator spreadsheet. I created one based on the dice drop NPC generator in the rulebook, with some tweaks. I prefer things like traits and motivations to be part of the character description rather than a standalone. As per the rulebook and solo adventure, these "minion" style NPCs have no armor, deal 2d6 damage, and have a skill level 6 in any unlisted skills. Here's five examples of what it spit out. Olgrid. An evasive halfling mage who’s wild eyed and wants revenge for an injustice that demands retribution. HP: 16. Healing 16. Swords 10. Beast Lore 14. Sleight of Hand 10. Tilde. An indifferent mallard thief who’s obstinate and wants knowledge of the world. HP: 16. Acrobatics 12. Axes 16. Crafting 14. Slings 8. Tyra. A hostile halfling hunter who’s a cultist and wants sweet, glittering gold. HP: 16. Spot Hidden 10. Evade 10. Seamanship 16. Performance 12. Priamus. A friendly mallard mage who’s very touchy and wants knowledge of the world. HP: 14. Brawling 14. Bushcraft 10. Persuasion 10. Riding 10. Taras. A friendly dwarf knight who’s a bit childish and wants to fulfill a lifelong oath. HP: 14. Bluffing 10. Staves 8. Bows 10. Sneaking 14. Getting the spreadsheet to grab four random, non-repeating, skills was a pain, but eventually I got there. I prefer the randomness to help generate ideas and spark the imagination rather than be complete and whole cloth unto itself. So you might notice an NPC that doesn't have some really obvious skill choices, like an artisan who lacks the crafting skill. This is intentional. If an NPC not having an obvious skill bugs you, simply add it. Viola. Otherwise, that lack helps generate story. Take Tilde, for example. She's a thief who has high axes and crafting. Odd choices for a thief. The cliche that comes to mind is a woodcarver or woodsman who turned to thieving. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dragonbane general thread [+]
Top