Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Dragonbane general thread [+]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aldarc" data-source="post: 9560354" data-attributes="member: 5142"><p>My partner and I had another solo session of Dragonbane but this session was rougher than the last one. They made it to Outskirts but my partner unfortunately encountered their least favorite part of TTRPGs: social scenes! </p><p></p><p>It was definitely not easy going. There was very much a sense of "what now?" My partner is still a TTRPG noob, and I think that these are the sort of situations where it helps to play with a group or other veterans. My partner didn't seem to get that the NPCs in the inn were more than just show pieces. They were the sources of rumors and information. Some of the NPCs can be pretty liberal with rumors, though some need a bit of Persuasion. Unfortunately, my partner's characters who were skilled in Persuasion kept making bad roll after bad roll in the inn. </p><p></p><p>They were clearly not having that much fun roleplaying social scenes, so we decided to skim over a bit. They gathered three rumors for possible locations for a statuette piece, which I drew from the Adventure deck: Troll's Spire, Temple of the Purple Flame, and Riddermound. In hindsight, I would have also added the Robber Knight adventure here too, but I would need to hand that to them as a card. </p><p></p><p>My partner decided on Riddermound. Once they got inside, they cleared the first room of vampire bats pretty easily since Aodhan used a fireball, Krisanna used an improvised torch for fire damage, and Makander somehow hit with pretty massive damage on a non-critical as a result of what followed. The bats got an incredible fear roll. Krisanna failed her WIL roll and became Disheartened, also losing 3 WP. Makander failed his WIL roll, but when he rolled on the fear chart, his FEAR turned to RAGE, compelling him to do what he would normally do: get angry and attack in melee. (See the massive damage from before.) The bats sadly rolled only 1 on draining blood, which was not enough to survive Krisanna dispersing them with the torch. <img class="smilie smilie--emoji" alt="😩" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f629.png" title="Weary face :weary:" data-shortname=":weary:" loading="lazy" width="64" height="64" /> </p><p></p><p>That is where we stopped since we had other things we needed to get done that evening. But I know what is coming. My partner is running three pre-gen characters: the thief, the knight, and the mage. This is actually my first time running Riddermound. Any advice on running or adjusting Riddermound? I know the ghost and wight can be BRUTAL. I know some people lower the armor of the Wight. Even in the Quickstart version of Riddermound, the Wight's armor is 6 as opposed to 8 in the core set. Only one character has access to fire and/or magic: Aodhan the Mage. I don't think that Grub will make the difference. I am considering planting a magic weapon in one of the rooms before they reach either just to give them a little more of a fighting chance.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 9560354, member: 5142"] My partner and I had another solo session of Dragonbane but this session was rougher than the last one. They made it to Outskirts but my partner unfortunately encountered their least favorite part of TTRPGs: social scenes! It was definitely not easy going. There was very much a sense of "what now?" My partner is still a TTRPG noob, and I think that these are the sort of situations where it helps to play with a group or other veterans. My partner didn't seem to get that the NPCs in the inn were more than just show pieces. They were the sources of rumors and information. Some of the NPCs can be pretty liberal with rumors, though some need a bit of Persuasion. Unfortunately, my partner's characters who were skilled in Persuasion kept making bad roll after bad roll in the inn. They were clearly not having that much fun roleplaying social scenes, so we decided to skim over a bit. They gathered three rumors for possible locations for a statuette piece, which I drew from the Adventure deck: Troll's Spire, Temple of the Purple Flame, and Riddermound. In hindsight, I would have also added the Robber Knight adventure here too, but I would need to hand that to them as a card. My partner decided on Riddermound. Once they got inside, they cleared the first room of vampire bats pretty easily since Aodhan used a fireball, Krisanna used an improvised torch for fire damage, and Makander somehow hit with pretty massive damage on a non-critical as a result of what followed. The bats got an incredible fear roll. Krisanna failed her WIL roll and became Disheartened, also losing 3 WP. Makander failed his WIL roll, but when he rolled on the fear chart, his FEAR turned to RAGE, compelling him to do what he would normally do: get angry and attack in melee. (See the massive damage from before.) The bats sadly rolled only 1 on draining blood, which was not enough to survive Krisanna dispersing them with the torch. 😩 That is where we stopped since we had other things we needed to get done that evening. But I know what is coming. My partner is running three pre-gen characters: the thief, the knight, and the mage. This is actually my first time running Riddermound. Any advice on running or adjusting Riddermound? I know the ghost and wight can be BRUTAL. I know some people lower the armor of the Wight. Even in the Quickstart version of Riddermound, the Wight's armor is 6 as opposed to 8 in the core set. Only one character has access to fire and/or magic: Aodhan the Mage. I don't think that Grub will make the difference. I am considering planting a magic weapon in one of the rooms before they reach either just to give them a little more of a fighting chance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dragonbane general thread [+]
Top