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Dragonbane general thread [+]
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<blockquote data-quote="overgeeked" data-source="post: 9561215" data-attributes="member: 86653"><p>Yeah, the referee can really make a difference if they do that stuff to the PCs. It gets them really thinking about and interacting with the environment. Lead by example and all that. Most times it works, other times...not so much. First time running Dragonbane I made a point of having an overabundance of improvised weapons specifically to show the players they could use such things, and made a point of telling them they could improvise outside the cards. Even had the NPCs use several of the improvised weapons to show how cool they were. So what did the PCs do? Proceed to move into position, stand stock still, and hack away at the NPCs until they died. Never even considered using the improvised weapons. After the session I asked why. "It's a waste of a turn. It's more optimal to just attack." Shrug.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 9561215, member: 86653"] Yeah, the referee can really make a difference if they do that stuff to the PCs. It gets them really thinking about and interacting with the environment. Lead by example and all that. Most times it works, other times...not so much. First time running Dragonbane I made a point of having an overabundance of improvised weapons specifically to show the players they could use such things, and made a point of telling them they could improvise outside the cards. Even had the NPCs use several of the improvised weapons to show how cool they were. So what did the PCs do? Proceed to move into position, stand stock still, and hack away at the NPCs until they died. Never even considered using the improvised weapons. After the session I asked why. "It's a waste of a turn. It's more optimal to just attack." Shrug. [/QUOTE]
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