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Dragonbane Offers A Box Full Of Classic Fantasy
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<blockquote data-quote="Reynard" data-source="post: 9402940" data-attributes="member: 467"><p>Okay, first pass at a Arclands monster</p><p></p><p>TUNNEL SCRUBBER</p><p>Looking like nothing so much as a spherical anemone made of glistening black bristles, the tunnel scrubber moves through the passages beneath the Arclands collecting and devouring whatever stray organic matter it encounters.<img src="https://lh7-us.googleusercontent.com/docsz/AD_4nXeaw0EUl2crun3OPK97xnJKaFb9P2qMJVwBE8Bf1ZghJ3XIsh3X5Ekt7-PApVdzMIMZsFN12klGq8x9P4YkFNrcNH3AanGnt0ipWzG4uOpB_IC_ygv_3_fs8-NfQciW7E4voOGhjPjjCEx23FjI-v0kDBLQ?key=yCKS9j-VX70McWkHK8qqwg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p>Tunnel scrubbers are neither living nor sentient. They barely qualify as machines, in fact. They are composed or responsive meta-material “quills” surrounding a techorganic recycler. The tunnel scrubber picks organic matter -- from moss to insects to slow and/or unlucky adventurers -- from the corridors beneath the Arclands and converts that matter into energy to power itself.</p><p></p><p>A tunnel scrubber completely fills a corridor space, up to ten feet in diameter.</p><p></p><p>STATS</p><p>Ferocity 1 Size Large</p><p>Movement 12 Armor 5 HP: 32</p><p>Chemosensor: Tunnel scrubbers can neither see nor hear but they have powerful chemoreceptors. They can detect any organic matter or living creature within 30 feet with precision, and can follow the trail of the same unerringly.</p><p></p><p>MONSTER ATTACKS</p><p>1. Collect Samples: The tunnel scrubber uses its quills to pull the flesh from the target’s bones, doing 2d12 piercing damage.</p><p>2. Exterminate: The tunnel scrubber releases a blast of static charge in a radius of 6 meters, killing all insects and small animals and causing 2d6 electrical damage to any other living creatures.</p><p>3. Deep Clean: The tunnel scrubber suddenly spins rapidly. Anything within its quills takes 4d8 slashing damage. Those adjacent to the tunnel scrubber take 2d8 slashing damage.</p><p>4. Capture: The tunnel scrubber uses its quills to grab and draw a living creature into its bodily sphere. The target taked 2d6 piercing damage and is restrained.</p><p>5. Retract: The tunnel scrubber suddenly draws all of its quills into its center. Until the tunnel scrubber performs a different action it is immobile and has an Armor rating of 12.</p><p>6. Analyze: The tunnel scrubber spends its action analyzing a random target with sensors. Any attacks by that target against the tunnel scrubber, or dodge rolls made against the tunnel scrubber’s attacks, are made with a bane.</p><p></p><p>Loot: If destroyed, the tunnel scrubber quills retract around the recycler core to protect it while it regenerates. The meta-material the quills are made of is highly sought after by Arcverge artificers and can be sold for 4d10 gp.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9402940, member: 467"] Okay, first pass at a Arclands monster TUNNEL SCRUBBER Looking like nothing so much as a spherical anemone made of glistening black bristles, the tunnel scrubber moves through the passages beneath the Arclands collecting and devouring whatever stray organic matter it encounters.[IMG]https://lh7-us.googleusercontent.com/docsz/AD_4nXeaw0EUl2crun3OPK97xnJKaFb9P2qMJVwBE8Bf1ZghJ3XIsh3X5Ekt7-PApVdzMIMZsFN12klGq8x9P4YkFNrcNH3AanGnt0ipWzG4uOpB_IC_ygv_3_fs8-NfQciW7E4voOGhjPjjCEx23FjI-v0kDBLQ?key=yCKS9j-VX70McWkHK8qqwg[/IMG] Tunnel scrubbers are neither living nor sentient. They barely qualify as machines, in fact. They are composed or responsive meta-material “quills” surrounding a techorganic recycler. The tunnel scrubber picks organic matter -- from moss to insects to slow and/or unlucky adventurers -- from the corridors beneath the Arclands and converts that matter into energy to power itself. A tunnel scrubber completely fills a corridor space, up to ten feet in diameter. STATS Ferocity 1 Size Large Movement 12 Armor 5 HP: 32 Chemosensor: Tunnel scrubbers can neither see nor hear but they have powerful chemoreceptors. They can detect any organic matter or living creature within 30 feet with precision, and can follow the trail of the same unerringly. MONSTER ATTACKS 1. Collect Samples: The tunnel scrubber uses its quills to pull the flesh from the target’s bones, doing 2d12 piercing damage. 2. Exterminate: The tunnel scrubber releases a blast of static charge in a radius of 6 meters, killing all insects and small animals and causing 2d6 electrical damage to any other living creatures. 3. Deep Clean: The tunnel scrubber suddenly spins rapidly. Anything within its quills takes 4d8 slashing damage. Those adjacent to the tunnel scrubber take 2d8 slashing damage. 4. Capture: The tunnel scrubber uses its quills to grab and draw a living creature into its bodily sphere. The target taked 2d6 piercing damage and is restrained. 5. Retract: The tunnel scrubber suddenly draws all of its quills into its center. Until the tunnel scrubber performs a different action it is immobile and has an Armor rating of 12. 6. Analyze: The tunnel scrubber spends its action analyzing a random target with sensors. Any attacks by that target against the tunnel scrubber, or dodge rolls made against the tunnel scrubber’s attacks, are made with a bane. Loot: If destroyed, the tunnel scrubber quills retract around the recycler core to protect it while it regenerates. The meta-material the quills are made of is highly sought after by Arcverge artificers and can be sold for 4d10 gp. [/QUOTE]
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