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dragonborn game
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<blockquote data-quote="fba827" data-source="post: 5226247" data-attributes="member: 807"><p>Your easiest story might relate back to -why- are there 5 dragonborn together?</p><p></p><p>a) Perhaps they come from a place (city/mountains/entirely other continent/etc) and are "here" to explore human lands and basically get reactions for being so alien. Some want to befriend them, others want to kill them, others want to use them. and so on.</p><p></p><p>b) perhaps the focus is inside a dragonborn-centric community (be it city, etc). and something is going on in this community if you want something politically based. or there are some ancient dragonborn ruins to be explored that will give some rich insights into the dragonborn of ancient times and so it's an archeology mission</p><p></p><p>c) these 5 dragonborn were captured and brought here for experimentation/research (as if aliens). and you start with them trying to escape and get home, which would include out of the building as well as figuring out where they are (which may best be handled as on another continent; but maybe they have to find somesympathic people to do a favor for in order to get the resources to figure out that they are in fact on another continent) and then some adventures to get the resources to be able to afford (or steal) a ship to be able to sail home (or to find a portal that can return them home). And the final battle would be on the ship as they try and push off, or at the portal as they try to activate it to get home. ...victory means they toss the enemies overboard and are able to eventually sail home (or go through the portal, etc). (of all these choices, this type of thing is the easiest to do if they don't know each other or if they are all different 'types' of dragonborn, etc).</p></blockquote><p></p>
[QUOTE="fba827, post: 5226247, member: 807"] Your easiest story might relate back to -why- are there 5 dragonborn together? a) Perhaps they come from a place (city/mountains/entirely other continent/etc) and are "here" to explore human lands and basically get reactions for being so alien. Some want to befriend them, others want to kill them, others want to use them. and so on. b) perhaps the focus is inside a dragonborn-centric community (be it city, etc). and something is going on in this community if you want something politically based. or there are some ancient dragonborn ruins to be explored that will give some rich insights into the dragonborn of ancient times and so it's an archeology mission c) these 5 dragonborn were captured and brought here for experimentation/research (as if aliens). and you start with them trying to escape and get home, which would include out of the building as well as figuring out where they are (which may best be handled as on another continent; but maybe they have to find somesympathic people to do a favor for in order to get the resources to figure out that they are in fact on another continent) and then some adventures to get the resources to be able to afford (or steal) a ship to be able to sail home (or to find a portal that can return them home). And the final battle would be on the ship as they try and push off, or at the portal as they try to activate it to get home. ...victory means they toss the enemies overboard and are able to eventually sail home (or go through the portal, etc). (of all these choices, this type of thing is the easiest to do if they don't know each other or if they are all different 'types' of dragonborn, etc). [/QUOTE]
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