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Dragonborn Paladin starting stats
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<blockquote data-quote="daddystabz" data-source="post: 4299873" data-attributes="member: 54231"><p>Here is version 2 of my Dragonborn Paladin. Please let me know what you think and feel free to critique/point out any errors/give advice, etc!</p><p></p><p>Name: Kriv Level/Alignment: Lvl 1 Lawful Good Paladin</p><p>Race: Dragonborn Class: Paladin</p><p>Role: Defender Deity: Bahamut</p><p>Size: Medium Speed: 6 squares</p><p>Vision: Normal Height: 6’8”</p><p>Weight: 315 lbs. Languages: Common, Draconic</p><p>HPs Gained/Lvl: 6 Build Type: Protecting Paladin</p><p>Armor Proficiencies: Cloth, leather, hide, chainmail,</p><p>scale, plate; light shield, heavy shield</p><p></p><p>Weapon Proficiencies: Simple melee, military melee,</p><p>simple ranged</p><p></p><p>Implements: Holy symbol</p><p>*Racial Abilities: +2 Str, +2 Cha. Dragonborn Fury: When you’re bloodied, you gain a +1 racial bonus to attack rolls. Draconic Heritage: Your Healing Surge value is equal to one-quarter of your max hit points + your Con modifier. Dragon Breath: You can use Dragon Breath as an encounter power.</p><p></p><p>Ability Scores</p><p>Str 16* (+3), Con 14 (+2), Dex 12 (+1), Int 8 (-1) , Wis 14 (+2), Cha 16* (+3)</p><p>(+2 to Str and Cha from Racial bonuses)</p><p>Defenses</p><p>AC: 20 (10+8 from Plate Armor+ 2 from shield bonus + ½ Char lvl)</p><p>Fortitude Defense: 14 (10+Str mod+1 from paladin + ½ char lvl)</p><p>Reflex Defense: 14 (10+Dex mod+ 1 from paladin, +2 from shield bonus + ½ char lvl)</p><p>Will Defense: 14 (10+Cha mod+1 from paladin + ½ char lvl)</p><p></p><p>Hit Points: 34 (5 extra included from Toughness feat)</p><p>Bloodied: 17</p><p>Healing Surge HP Healed: 10 (1/4 max HPs + Con mod)</p><p>Healing Surges/Day: 12</p><p></p><p>Initiative: +1/-3 overall when in plate armor and Heavy Shield equipped (1/2 lvl + dex mod – armor check penalty)</p><p>Action Points: 1</p><p></p><p>Equipment</p><p>Plate Armor: Armor Bonus + 8, Check – 2, Speed – 1, Weight 50 lb.</p><p>Longsword: +3 to attack, 1d8 dmg, Weight: 4lb, Heavy Blade, Versatile</p><p>Heavy Shield: Shield Bonus +2, Check – 2, Weight 15 lb.</p><p>Standard Adventurer’s Kit: Backpack, Bedroll, Flint and Steel, a Belt Pouch, 2 Sunrods, 10 days worth of Trail Rations, 50 ft. of Hempen Rope, a Waterskin</p><p>Lantern: Weight 2 lb.</p><p></p><p>Money: 18 gold</p><p></p><p>Skills</p><p>Religion (Int)+4</p><p></p><p>Heal (Wis)+7 </p><p></p><p>Endurance (Con)+7/+3 in plate armor and with Heavy Shield equipped)</p><p></p><p>Prayers</p><p></p><p>Encounter Powers:</p><p></p><p>Dragon Breath </p><p></p><p>Channel Divinity: Divine Strength </p><p></p><p>Channel Divinity: Divine Mettle </p><p></p><p>Fearsome Smite </p><p></p><p></p><p>At Will Powers</p><p></p><p>Divine Challenge </p><p></p><p>Lay on Hands </p><p></p><p>Valiant Strike</p><p></p><p>Enfeebling Strike </p><p></p><p>Daily Powers</p><p></p><p>On Pain of Death</p><p></p><p>Utility Powers</p><p></p><p>Feats</p><p>Toughness</p></blockquote><p></p>
[QUOTE="daddystabz, post: 4299873, member: 54231"] Here is version 2 of my Dragonborn Paladin. Please let me know what you think and feel free to critique/point out any errors/give advice, etc! Name: Kriv Level/Alignment: Lvl 1 Lawful Good Paladin Race: Dragonborn Class: Paladin Role: Defender Deity: Bahamut Size: Medium Speed: 6 squares Vision: Normal Height: 6’8” Weight: 315 lbs. Languages: Common, Draconic HPs Gained/Lvl: 6 Build Type: Protecting Paladin Armor Proficiencies: Cloth, leather, hide, chainmail, scale, plate; light shield, heavy shield Weapon Proficiencies: Simple melee, military melee, simple ranged Implements: Holy symbol *Racial Abilities: +2 Str, +2 Cha. Dragonborn Fury: When you’re bloodied, you gain a +1 racial bonus to attack rolls. Draconic Heritage: Your Healing Surge value is equal to one-quarter of your max hit points + your Con modifier. Dragon Breath: You can use Dragon Breath as an encounter power. Ability Scores Str 16* (+3), Con 14 (+2), Dex 12 (+1), Int 8 (-1) , Wis 14 (+2), Cha 16* (+3) (+2 to Str and Cha from Racial bonuses) Defenses AC: 20 (10+8 from Plate Armor+ 2 from shield bonus + ½ Char lvl) Fortitude Defense: 14 (10+Str mod+1 from paladin + ½ char lvl) Reflex Defense: 14 (10+Dex mod+ 1 from paladin, +2 from shield bonus + ½ char lvl) Will Defense: 14 (10+Cha mod+1 from paladin + ½ char lvl) Hit Points: 34 (5 extra included from Toughness feat) Bloodied: 17 Healing Surge HP Healed: 10 (1/4 max HPs + Con mod) Healing Surges/Day: 12 Initiative: +1/-3 overall when in plate armor and Heavy Shield equipped (1/2 lvl + dex mod – armor check penalty) Action Points: 1 Equipment Plate Armor: Armor Bonus + 8, Check – 2, Speed – 1, Weight 50 lb. Longsword: +3 to attack, 1d8 dmg, Weight: 4lb, Heavy Blade, Versatile Heavy Shield: Shield Bonus +2, Check – 2, Weight 15 lb. Standard Adventurer’s Kit: Backpack, Bedroll, Flint and Steel, a Belt Pouch, 2 Sunrods, 10 days worth of Trail Rations, 50 ft. of Hempen Rope, a Waterskin Lantern: Weight 2 lb. Money: 18 gold Skills Religion (Int)+4 Heal (Wis)+7 Endurance (Con)+7/+3 in plate armor and with Heavy Shield equipped) Prayers Encounter Powers: Dragon Breath Channel Divinity: Divine Strength Channel Divinity: Divine Mettle Fearsome Smite At Will Powers Divine Challenge Lay on Hands Valiant Strike Enfeebling Strike Daily Powers On Pain of Death Utility Powers Feats Toughness [/QUOTE]
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