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General Tabletop Discussion
*Dungeons & Dragons
Dragonborn (w/Fizbans) Still Suck?
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<blockquote data-quote="EzekielRaiden" data-source="post: 8485141" data-attributes="member: 6790260"><p>I'm the same, but with the majority of magical power being specifically spells, an emphasis on daily resources would have been guaranteed even <em>without</em> considering how PCs regain HP.</p><p></p><p>Overall, I think the Fizban's dragonborn are okay. Are they <em>good</em> picks relative to things like half-elf? Probably not. Lacking darkvision remains a sticking point, as does the "breath weapon is an action" thing. But it's definitely a step up from the PHB dragonborn. I wouldn't say the new ones suck, though they're probably <em>slightly</em> weaker than average (as opposed to the old ones, which were <em>notably</em> weaker than the average race even in the PHB.)</p><p></p><p></p><p>Sure. But that's not the standard being applied--at least not by most folks. It's comparing these things that are implicitly "equal" options, for some reasonable range of "different things can be equal," but which clearly provide substantially <em>less</em>. Half-elf, for example, gives +1 extra <em>flexible</em> stat, 2 extra skills, Darkvision, an extra language (for how little that matters), and advantage on saving throws against being charmed (a niche but useful benefit--charmed is one of the most dangerous conditions to fall prey to, as it can cause you to hurt your allies). Will that set of things likely be the <em>sole determining factor</em>? No. But will they <em>likely</em> have a <em>significant positive impact</em> that would not be possible, nor compensated for, with the utter <em>lack</em> of features the PHB dragonborn offers? Yes.</p><p></p><p>And that's why "these options are supposed to be roughly equal but <em>definitely aren't</em>" is a much more useful standard here.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8485141, member: 6790260"] I'm the same, but with the majority of magical power being specifically spells, an emphasis on daily resources would have been guaranteed even [I]without[/I] considering how PCs regain HP. Overall, I think the Fizban's dragonborn are okay. Are they [I]good[/I] picks relative to things like half-elf? Probably not. Lacking darkvision remains a sticking point, as does the "breath weapon is an action" thing. But it's definitely a step up from the PHB dragonborn. I wouldn't say the new ones suck, though they're probably [I]slightly[/I] weaker than average (as opposed to the old ones, which were [I]notably[/I] weaker than the average race even in the PHB.) Sure. But that's not the standard being applied--at least not by most folks. It's comparing these things that are implicitly "equal" options, for some reasonable range of "different things can be equal," but which clearly provide substantially [I]less[/I]. Half-elf, for example, gives +1 extra [I]flexible[/I] stat, 2 extra skills, Darkvision, an extra language (for how little that matters), and advantage on saving throws against being charmed (a niche but useful benefit--charmed is one of the most dangerous conditions to fall prey to, as it can cause you to hurt your allies). Will that set of things likely be the [I]sole determining factor[/I]? No. But will they [I]likely[/I] have a [I]significant positive impact[/I] that would not be possible, nor compensated for, with the utter [I]lack[/I] of features the PHB dragonborn offers? Yes. And that's why "these options are supposed to be roughly equal but [I]definitely aren't[/I]" is a much more useful standard here. [/QUOTE]
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