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<blockquote data-quote="Sejs" data-source="post: 1929988" data-attributes="member: 4910"><p>For my players? Painful. And never to be taken lightly. My players fully understand my position - when I run NPCs, monsters, etc, I do so in a fashion that is as faithful to the individual as I can make it, and to the best of that individual's ability.</p><p></p><p>And with dragons, that ability is <em>vast</em>.</p><p></p><p> When I DM, I don't use random charts -exactly-. I map out ahead of time what creatures are in the area, cook up a number of encounters that would be appropriate that incorporate the locals. When the time comes for a random encounter, I either pick one if it's particularly pertinant, or just roll randomly if none of them present themselves as really cool and appropriate for the situation at hand.</p><p></p><p>Memory serving, I've used a random encounter with a dragon a grant total of once. White dragon, set on a coastal arctic plain. Fly by, snatch a PC in heavy armor, fly out over open water while maintaining a hold on them, and let 'em drop. They later recovered the (then half-eaten) corpse from the dragon's lair once they tracked it down. Afterwards when I was going over my game notes, I came to the conclusion that yeah.. that was all perfectly in line with what a white dragon would've done, but all the same, it wasn't much fun for the bulk of the encounter set. So, after that I've just made a point to keep dragons as more of plot points than just random monsters.</p></blockquote><p></p>
[QUOTE="Sejs, post: 1929988, member: 4910"] For my players? Painful. And never to be taken lightly. My players fully understand my position - when I run NPCs, monsters, etc, I do so in a fashion that is as faithful to the individual as I can make it, and to the best of that individual's ability. And with dragons, that ability is [i]vast[/i]. When I DM, I don't use random charts -exactly-. I map out ahead of time what creatures are in the area, cook up a number of encounters that would be appropriate that incorporate the locals. When the time comes for a random encounter, I either pick one if it's particularly pertinant, or just roll randomly if none of them present themselves as really cool and appropriate for the situation at hand. Memory serving, I've used a random encounter with a dragon a grant total of once. White dragon, set on a coastal arctic plain. Fly by, snatch a PC in heavy armor, fly out over open water while maintaining a hold on them, and let 'em drop. They later recovered the (then half-eaten) corpse from the dragon's lair once they tracked it down. Afterwards when I was going over my game notes, I came to the conclusion that yeah.. that was all perfectly in line with what a white dragon would've done, but all the same, it wasn't much fun for the bulk of the encounter set. So, after that I've just made a point to keep dragons as more of plot points than just random monsters. [/QUOTE]
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