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<blockquote data-quote="skunian" data-source="post: 109559" data-attributes="member: 3094"><p>This is the only time I've ever had to make a house rule for D&D. The rules for Dragon Hinde inf the DMG are horrible. So here is the system I came up with.</p><p></p><p>The costs would be the same as from the DMG for masterwork and magic bonus for a suit of this armor.</p><p></p><p>Dragonhide Armor</p><p></p><p>Armor smiths can work with dragonhide to produce masterwork armor or shields.</p><p></p><p>One dragon can produce enough hide for a single suit of masterwork hide armor for a creature up to one size smaller then the dragon. By selecting choice scales and bits of hide, an armor smith can produce one suit of masterwork banded mail for a creature up to 2 sizes smaller, one suit of masterwork half-plate </p><p>for a creature 3 sizes smaller, or one masterwork breastplate or suit of full plate for a creature 4 sizes smaller. In each case there is enough hide to produce a small or large masterwork shield in addition to the armor, provided that the dragon is of at least large size.</p><p></p><p>In addition suits of dragonhide armor are found to have special properties. Any dragon that is juvenile or older gets a "pool" of armor bonus' to apply to the armor per the rules for magic armor in the DMG page 180. The pool is calculated from the age</p><p>of the dragon, juvenile dragons get +1 and you add another +1 per age category beyond that. Thus an Great Wyrm would have a bonus "pool" of +9. (I.e. The Hide of a great wyrm could be crafted into a suit of +5 Armor with Fire Resistance (+3 bonus) and fortification, light (+1 bonus) using up all 9 of the points from the pool).</p><p></p><p>A limitation to the bonus' should be applied as well, thus you could not take resist cold if you are working on the hide of a Red Dragon, the dragon should have a SR in order for you to be able to take the SR ability for the armor, GM's use your best judgment on this.</p><p></p><p>In addition to this dragon hide armor is very light. Thus any armor made from dragonhide is considered 1 category lighter (heavy armor is considered medium, medium armor is considered light). Also full suits of dragon armor provide a +2 equipment bonus to any intimidation checks.</p><p></p><p>Dragonhide shields offer no additional protection; they are made of stretched hide over wooden frames. Such shields only weigh 3 pounds if small or 8 pounds if large.</p><p></p><p>The teeth and spines of the dragon could also be used to add spikes to the armor or shield and would only weigh 2 pounds for shields and 5 pounds for armor.</p></blockquote><p></p>
[QUOTE="skunian, post: 109559, member: 3094"] This is the only time I've ever had to make a house rule for D&D. The rules for Dragon Hinde inf the DMG are horrible. So here is the system I came up with. The costs would be the same as from the DMG for masterwork and magic bonus for a suit of this armor. Dragonhide Armor Armor smiths can work with dragonhide to produce masterwork armor or shields. One dragon can produce enough hide for a single suit of masterwork hide armor for a creature up to one size smaller then the dragon. By selecting choice scales and bits of hide, an armor smith can produce one suit of masterwork banded mail for a creature up to 2 sizes smaller, one suit of masterwork half-plate for a creature 3 sizes smaller, or one masterwork breastplate or suit of full plate for a creature 4 sizes smaller. In each case there is enough hide to produce a small or large masterwork shield in addition to the armor, provided that the dragon is of at least large size. In addition suits of dragonhide armor are found to have special properties. Any dragon that is juvenile or older gets a "pool" of armor bonus' to apply to the armor per the rules for magic armor in the DMG page 180. The pool is calculated from the age of the dragon, juvenile dragons get +1 and you add another +1 per age category beyond that. Thus an Great Wyrm would have a bonus "pool" of +9. (I.e. The Hide of a great wyrm could be crafted into a suit of +5 Armor with Fire Resistance (+3 bonus) and fortification, light (+1 bonus) using up all 9 of the points from the pool). A limitation to the bonus' should be applied as well, thus you could not take resist cold if you are working on the hide of a Red Dragon, the dragon should have a SR in order for you to be able to take the SR ability for the armor, GM's use your best judgment on this. In addition to this dragon hide armor is very light. Thus any armor made from dragonhide is considered 1 category lighter (heavy armor is considered medium, medium armor is considered light). Also full suits of dragon armor provide a +2 equipment bonus to any intimidation checks. Dragonhide shields offer no additional protection; they are made of stretched hide over wooden frames. Such shields only weigh 3 pounds if small or 8 pounds if large. The teeth and spines of the dragon could also be used to add spikes to the armor or shield and would only weigh 2 pounds for shields and 5 pounds for armor. [/QUOTE]
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