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General Tabletop Discussion
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Dragonlance Campaign Setting: Missed Opportunity?
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<blockquote data-quote="vrykyl" data-source="post: 1373542" data-attributes="member: 3644"><p>Hey everyone!</p><p></p><p>It's been interesting reading the discussion, so I wanted to you let you know where we were coming from--and where we're going--with the Dragonlance game line for 3.5.</p><p></p><p>I spearheaded the design of the DLCS and Age of Mortals, with the deliberate intention to set up the post-War of Souls as the new era for Krynn. It's an exciting period, with possiblities for fans of both "old-school" and Fifth Age/SAGA Dragonlance. Though certainly not perfect, I'm proud of the work we did and I feel that we accomplished our mission. Since many of the new novels are being set in the new era, we've got a well-established setting for people to play their games in.</p><p></p><p>That being said, 2004 is the 20th Anniversary for Dragonlance, and we've got some exciting things planned for this year. First we have The Bestiary of Krynn and Towers of High Sorcery, both era-independent products that provide lots of great resources for both players and DMs. This summer we're releasing the Dragonlance Adventure Game, an introductory product that will go back to an important part of the Chronicles storyline. And at GenCon we premiere the War of the Lance sourcebook, the book many fans have been asking for since the beginning--covering most of the ground of the original modules as source material, not pre-scripted adventures. We're very excited about these releases and hope that you'll check them out at your local game and hobby stores.</p><p></p><p>Cheers!</p><p></p><p>Jamie Chambers</p><p>Vice President</p><p>Sovereign Press, Inc.</p></blockquote><p></p>
[QUOTE="vrykyl, post: 1373542, member: 3644"] Hey everyone! It's been interesting reading the discussion, so I wanted to you let you know where we were coming from--and where we're going--with the Dragonlance game line for 3.5. I spearheaded the design of the DLCS and Age of Mortals, with the deliberate intention to set up the post-War of Souls as the new era for Krynn. It's an exciting period, with possiblities for fans of both "old-school" and Fifth Age/SAGA Dragonlance. Though certainly not perfect, I'm proud of the work we did and I feel that we accomplished our mission. Since many of the new novels are being set in the new era, we've got a well-established setting for people to play their games in. That being said, 2004 is the 20th Anniversary for Dragonlance, and we've got some exciting things planned for this year. First we have The Bestiary of Krynn and Towers of High Sorcery, both era-independent products that provide lots of great resources for both players and DMs. This summer we're releasing the Dragonlance Adventure Game, an introductory product that will go back to an important part of the Chronicles storyline. And at GenCon we premiere the War of the Lance sourcebook, the book many fans have been asking for since the beginning--covering most of the ground of the original modules as source material, not pre-scripted adventures. We're very excited about these releases and hope that you'll check them out at your local game and hobby stores. Cheers! Jamie Chambers Vice President Sovereign Press, Inc. [/QUOTE]
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