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General Tabletop Discussion
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Dragonlance cataclysm and a bit about Paladine
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<blockquote data-quote="UngainlyTitan" data-source="post: 8842608" data-attributes="member: 28487"><p>Then why did the gods feel the need to throw rocks at him? No need to answer that question. </p><p></p><p>The fundamental problem is that D&D world are a pastiche of stereotypes and tropes thrown together as a backdrop to play a game against. </p><p></p><p></p><p>Completely agree and it gets exposed when you graft something like the biblical flood onto it. The flood is predicated on the premise that God is the righteous Judge. That He has the legitimate authority to mete out justice to humanity.</p><p>That is a much harder premise to swallow when it is not a righteous judge but a collection of gods, that are neither omniscient nor omnipresent and some of which are explicitly evil and the whole thing is carried out to preserve some cosmic seesaw of good versus evil.</p><p></p><p>This is my big issue with the Good and Evil alignments in D&D, it is not thematically thought out it is a fairly mindless extrapolation of the Law-Chaos axis. I have no issue with Law - Neutrality- Chaos. </p><p></p><p>It can have some rp merit when applied to individuals in a setting but makes no sense when aggregated over a whole population or society.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 8842608, member: 28487"] Then why did the gods feel the need to throw rocks at him? No need to answer that question. The fundamental problem is that D&D world are a pastiche of stereotypes and tropes thrown together as a backdrop to play a game against. Completely agree and it gets exposed when you graft something like the biblical flood onto it. The flood is predicated on the premise that God is the righteous Judge. That He has the legitimate authority to mete out justice to humanity. That is a much harder premise to swallow when it is not a righteous judge but a collection of gods, that are neither omniscient nor omnipresent and some of which are explicitly evil and the whole thing is carried out to preserve some cosmic seesaw of good versus evil. This is my big issue with the Good and Evil alignments in D&D, it is not thematically thought out it is a fairly mindless extrapolation of the Law-Chaos axis. I have no issue with Law - Neutrality- Chaos. It can have some rp merit when applied to individuals in a setting but makes no sense when aggregated over a whole population or society. [/QUOTE]
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