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Dragonlance, do you like it?
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<blockquote data-quote="Steel_Wind" data-source="post: 2493619" data-attributes="member: 20741"><p>Uhmmmm...should we just count the pages perhaps? You can take the three modules, add in all the pages in Dungeon too and you won't *touch* AoM Adv Path for length. Not even <em>close</em>.</p><p></p><p>Shackled City is long. AoM is <em>already</em> that long - and it's only 2/3rds of the way done. If we are counting 32 pages worth of adventures, Sov Press has already released 12 of them - as long as the entire 1st edition campaign module series.</p><p></p><p></p><p></p><p>Yes it has. It has all the marketing glitz - and budget - of Hasbro behind it.</p><p></p><p>DragonLance is a game that Hasbro does not want to sell - and a novel line that they can't sell enough of it seems.</p><p></p><p>I think that the release schedule is on par actually. The delay in getting product out after Age of Mortals was released was not assisted by the fact that Sov Press' main distibutor went under and owing them money. There were delays in the initial year or so. Even still - they clawed back and got the thing on course.</p><p></p><p>I think Ms. Weis has done a fine job in the circumstances and the perception that product has been slow is just that - a perception - not a reality.</p><p></p><p>I didn't claim it was faster- I claimed there was more out for it - and there is. I also do think the release schedules are comparable between the product lines. If we wanted to match release dates since Gencon 2003 - they'd be tied actually.</p><p></p><p>Given that one publisher is WotC and the other is a 3rd party licensee, that's doing pretty damn good, imo.</p><p></p><p>Whatever the case, it certainly isn't a valid excuse to knock the line or suggest you can't play it as it's not in a game-ready state. That's just loopy.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 2493619, member: 20741"] Uhmmmm...should we just count the pages perhaps? You can take the three modules, add in all the pages in Dungeon too and you won't *touch* AoM Adv Path for length. Not even [I]close[/I]. Shackled City is long. AoM is [I]already[/I] that long - and it's only 2/3rds of the way done. If we are counting 32 pages worth of adventures, Sov Press has already released 12 of them - as long as the entire 1st edition campaign module series. Yes it has. It has all the marketing glitz - and budget - of Hasbro behind it. DragonLance is a game that Hasbro does not want to sell - and a novel line that they can't sell enough of it seems. I think that the release schedule is on par actually. The delay in getting product out after Age of Mortals was released was not assisted by the fact that Sov Press' main distibutor went under and owing them money. There were delays in the initial year or so. Even still - they clawed back and got the thing on course. I think Ms. Weis has done a fine job in the circumstances and the perception that product has been slow is just that - a perception - not a reality. I didn't claim it was faster- I claimed there was more out for it - and there is. I also do think the release schedules are comparable between the product lines. If we wanted to match release dates since Gencon 2003 - they'd be tied actually. Given that one publisher is WotC and the other is a 3rd party licensee, that's doing pretty damn good, imo. Whatever the case, it certainly isn't a valid excuse to knock the line or suggest you can't play it as it's not in a game-ready state. That's just loopy. [/QUOTE]
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