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[Dragonlance/Faerun] Anyone here met any Cataclysm/Wall of the Faithless defenders?
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<blockquote data-quote="Chaosmancer" data-source="post: 8127157" data-attributes="member: 6801228"><p>Why must you go to the extreme end of the spectrum on this? </p><p></p><p>"This facet of the setting makes no sense, breaks with the thematic depiction of the gods, has no support, and unlike a character who has no power to change their reality, we can change it" </p><p></p><p>"Why not just remove all conflict and make a perfect world then with no strife, evil, greed, or any other bad thing." </p><p></p><p></p><p>I mean, if the Wall was INTERESTING then a quest to destroy it would be fine. If Myrkul was still in charge and everyone agreed the Wall was bad, but it was his domain and AO prevents direct interference between domains, then it would be INTERESTING. </p><p></p><p>As it is... it is just a weird blot on the cosmology. Kelemvor's Judge Dredd style "THE LAW" has nothing to do with the Wall existing. It is incidental to the problem he is confronted with and his solution. It does nothing but create problems, but removing it allows for more interesting things. For example, with the Wall gone, one of the more likely fates of someone who refused to worship the Gods is to be is that " Some are charged with serving as guides for other lost souls." This gives us a set of souls who are guides and organizers for the dead, who are almost free agents of the afterlife. Interesting things can be done with that instead of having a big Wall in the middle of nowhere, doing nothing except torturing people.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8127157, member: 6801228"] Why must you go to the extreme end of the spectrum on this? "This facet of the setting makes no sense, breaks with the thematic depiction of the gods, has no support, and unlike a character who has no power to change their reality, we can change it" "Why not just remove all conflict and make a perfect world then with no strife, evil, greed, or any other bad thing." I mean, if the Wall was INTERESTING then a quest to destroy it would be fine. If Myrkul was still in charge and everyone agreed the Wall was bad, but it was his domain and AO prevents direct interference between domains, then it would be INTERESTING. As it is... it is just a weird blot on the cosmology. Kelemvor's Judge Dredd style "THE LAW" has nothing to do with the Wall existing. It is incidental to the problem he is confronted with and his solution. It does nothing but create problems, but removing it allows for more interesting things. For example, with the Wall gone, one of the more likely fates of someone who refused to worship the Gods is to be is that " Some are charged with serving as guides for other lost souls." This gives us a set of souls who are guides and organizers for the dead, who are almost free agents of the afterlife. Interesting things can be done with that instead of having a big Wall in the middle of nowhere, doing nothing except torturing people. [/QUOTE]
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[Dragonlance/Faerun] Anyone here met any Cataclysm/Wall of the Faithless defenders?
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