Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[Dragonlance/Faerun] Anyone here met any Cataclysm/Wall of the Faithless defenders?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DnD Warlord" data-source="post: 8127553" data-attributes="member: 7025237"><p>If I ran the tear down the wall campaign I would need god stats... here is what I think I will start with:</p><p></p><p>Kelemvor CR31</p><p></p><p>AC 23 (defensive) HP 700 (30d20+300) 30ft</p><p></p><p>40 Str+15 28 dex +9 31 con +10</p><p></p><p>24 Int +7 34 wis +12 31 cha +10</p><p></p><p>Saves: Str +18 Dex +12 Con +22 Int +10 Wis +24 Cha +22</p><p></p><p>Skills: Athletics +18, Arcana +16, Perception +21, Religion +16</p><p></p><p>Damage Immune: Necrotic, Poison, Bludgeoning Piercing and slashing from non magic attacks</p><p></p><p>Damage Resistance: Cold, Fire, Lighting, Bludgeoning Piercing and Slashing from magic attacks</p><p></p><p>Condition Immunity: blinded, charmed, deafened, frightened, posioned, stunned</p><p></p><p>Senses: Darkvision 300ft, True sight 60ft, passive perception 31</p><p></p><p>Languages: All</p><p></p><p> </p><p></p><p>Freedom of movement:</p><p></p><p>Legendary Resistance(5/day): When kelemvor misses a save he instead can burn one use of this to succeed.</p><p></p><p>Indomitable (4/day): When kelemvor misses a saving throw he can reroll it.</p><p></p><p>Limited Magic immunity: Kelemvor is not affected by any spell level 5 or lower unless he wishes to be. He also has advantage on all saves vs magic.</p><p></p><p>Regeneration: Kelemvor regains 20hp at the start of each of his turns.</p><p></p><p>Panther form: When Kelmvor is bloodied (350 or less hp) he turns into a raging panther. Any conditions on him end and he uses the stats below. If that form is dropped to o hp, or is killed he returns to this form at 349 hps and any or all conditions on panther form end.</p><p></p><p>Action Surge(4/short rest): As no action Kelmvor can take another action</p><p></p><p>Second Wind(2/short rest): as a bonus action Kelmvor heals 2d10+30hp</p><p></p><p>Reaper: when Kelmvor cast a cantrip or 1st-5th level spell that targets only 1 creature he can instead target 2 creatures up to 10ft apart.</p><p></p><p> </p><p></p><p>Spells: Kelemvor is a 20th level spell caster with Wisdom as his prime stat, (+27 to hit and DC 35)</p><p></p><p>Cantrips: chill touch, spare the dying, toll the dead</p><p></p><p>1st level (8): cause fear, false life, inflect wounds, ray of sickness</p><p></p><p>2nd level(6): blind/deaf, gentle repose, ray of enfeeblement</p><p></p><p>3rd level (6): animate dead, bestow curse, revivify, vampiric touch</p><p></p><p>4th level (4): blight, death ward, shadow of moil</p><p></p><p>5th level (3): anti life shell, cloud kill, contagion, enerveration, raise dead</p><p></p><p>6th level (2): circle of death, soul cage</p><p></p><p>7th level (2): divine word, finger of death</p><p></p><p>8th level (2): earth quake, horrid wilting</p><p></p><p>9th level (2): astral projection, wish</p><p></p><p> </p><p></p><p> </p><p></p><p>Actions:</p><p></p><p>Multi Attack: Kelemvor makes 5 attacks with his long sword when he takes the attack action. He can use a bonus action to make an unarmed strike as well.</p><p></p><p> </p><p></p><p>DeathBlade (longsword): +28 to hit range 5ft Hit: 27 (2D8+18) slashing plus 13 (3d8) Necrotic (crit 18+)</p><p></p><p>Unarmed strikes: +28 to hit range 5ft Hit: 23 (2d4+18) bludgeoning plus 13 (3d8) necrotic (crit 18+)</p><p></p><p> </p><p></p><p>Touch of Death. When Kelemvor hits he can twice per short rest add 45 to the damage.</p><p></p><p> </p><p></p><p>Panther form</p><p></p><p>AC 18 HP 80 (10d8+20) 30ft</p><p></p><p>18 Str +4 19 dex +4 14 con +2</p><p></p><p>24 Int +7 34 wis +12 31 cha +10</p><p></p><p>Damage Immune: Necrotic, Poison, Bludgeoning Piercing and slashing from non magic attacks</p><p></p><p>Damage Resistance: all but psychic</p><p></p><p>Condition Immunity: blinded, charmed, deafened, frightened, posioned, stunned</p><p></p><p>Senses: Darkvision 30ft, passive perception 22</p><p></p><p>Languages: none but understands common and celestial</p><p></p><p> </p><p></p><p>Keen Smell</p><p></p><p>Pounce</p><p></p><p>Regenerate: when panther form Kelmvor has 40 or less HP he regains 7hp per turn</p><p></p><p> </p><p></p><p>Actions (Panther form Kelemvor has advantage on all attacks)</p><p></p><p>Bite +16 14 (2d6+7) plus 13 (3d8) necrotic (crit 18+)</p><p></p><p>Claw +16 12 (2d4+7) plus 13 (3d8) necrotic (crit 18+)</p></blockquote><p></p>
[QUOTE="DnD Warlord, post: 8127553, member: 7025237"] If I ran the tear down the wall campaign I would need god stats... here is what I think I will start with: Kelemvor CR31 AC 23 (defensive) HP 700 (30d20+300) 30ft 40 Str+15 28 dex +9 31 con +10 24 Int +7 34 wis +12 31 cha +10 Saves: Str +18 Dex +12 Con +22 Int +10 Wis +24 Cha +22 Skills: Athletics +18, Arcana +16, Perception +21, Religion +16 Damage Immune: Necrotic, Poison, Bludgeoning Piercing and slashing from non magic attacks Damage Resistance: Cold, Fire, Lighting, Bludgeoning Piercing and Slashing from magic attacks Condition Immunity: blinded, charmed, deafened, frightened, posioned, stunned Senses: Darkvision 300ft, True sight 60ft, passive perception 31 Languages: All Freedom of movement: Legendary Resistance(5/day): When kelemvor misses a save he instead can burn one use of this to succeed. Indomitable (4/day): When kelemvor misses a saving throw he can reroll it. Limited Magic immunity: Kelemvor is not affected by any spell level 5 or lower unless he wishes to be. He also has advantage on all saves vs magic. Regeneration: Kelemvor regains 20hp at the start of each of his turns. Panther form: When Kelmvor is bloodied (350 or less hp) he turns into a raging panther. Any conditions on him end and he uses the stats below. If that form is dropped to o hp, or is killed he returns to this form at 349 hps and any or all conditions on panther form end. Action Surge(4/short rest): As no action Kelmvor can take another action Second Wind(2/short rest): as a bonus action Kelmvor heals 2d10+30hp Reaper: when Kelmvor cast a cantrip or 1st-5th level spell that targets only 1 creature he can instead target 2 creatures up to 10ft apart. Spells: Kelemvor is a 20th level spell caster with Wisdom as his prime stat, (+27 to hit and DC 35) Cantrips: chill touch, spare the dying, toll the dead 1st level (8): cause fear, false life, inflect wounds, ray of sickness 2nd level(6): blind/deaf, gentle repose, ray of enfeeblement 3rd level (6): animate dead, bestow curse, revivify, vampiric touch 4th level (4): blight, death ward, shadow of moil 5th level (3): anti life shell, cloud kill, contagion, enerveration, raise dead 6th level (2): circle of death, soul cage 7th level (2): divine word, finger of death 8th level (2): earth quake, horrid wilting 9th level (2): astral projection, wish Actions: Multi Attack: Kelemvor makes 5 attacks with his long sword when he takes the attack action. He can use a bonus action to make an unarmed strike as well. DeathBlade (longsword): +28 to hit range 5ft Hit: 27 (2D8+18) slashing plus 13 (3d8) Necrotic (crit 18+) Unarmed strikes: +28 to hit range 5ft Hit: 23 (2d4+18) bludgeoning plus 13 (3d8) necrotic (crit 18+) Touch of Death. When Kelemvor hits he can twice per short rest add 45 to the damage. Panther form AC 18 HP 80 (10d8+20) 30ft 18 Str +4 19 dex +4 14 con +2 24 Int +7 34 wis +12 31 cha +10 Damage Immune: Necrotic, Poison, Bludgeoning Piercing and slashing from non magic attacks Damage Resistance: all but psychic Condition Immunity: blinded, charmed, deafened, frightened, posioned, stunned Senses: Darkvision 30ft, passive perception 22 Languages: none but understands common and celestial Keen Smell Pounce Regenerate: when panther form Kelmvor has 40 or less HP he regains 7hp per turn Actions (Panther form Kelemvor has advantage on all attacks) Bite +16 14 (2d6+7) plus 13 (3d8) necrotic (crit 18+) Claw +16 12 (2d4+7) plus 13 (3d8) necrotic (crit 18+) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Dragonlance/Faerun] Anyone here met any Cataclysm/Wall of the Faithless defenders?
Top