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DragonLance in 5e
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 5866346" data-attributes="member: 5868"><p>A thousand times no.</p><p></p><p>Though there were some individual adventure sites within the campaign that were pretty good, as a whole the Dragonlance campaign was utter railroaded dreck. Nostalgia for the time, and the novels, causes people to look back on them fondly -- but pick up the novels or the modules again and look at them with an eye toward current RPG design and you'll see how bad they are. Admittedly, they aren't <em>Forest Oracle</em> bad, but given the good design of other products by the same authors (I6) and earlier Gygax-era adventure design, it's a shame they are so poor.</p><p></p><p>If you must bring back the Dragonlance campaign, it should be reimagined. Same basic adventure path, but without the "mysterious death" NPC requirements, forced captures, draongarmies to railroad the players, and the like.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 5866346, member: 5868"] A thousand times no. Though there were some individual adventure sites within the campaign that were pretty good, as a whole the Dragonlance campaign was utter railroaded dreck. Nostalgia for the time, and the novels, causes people to look back on them fondly -- but pick up the novels or the modules again and look at them with an eye toward current RPG design and you'll see how bad they are. Admittedly, they aren't [i]Forest Oracle[/i] bad, but given the good design of other products by the same authors (I6) and earlier Gygax-era adventure design, it's a shame they are so poor. If you must bring back the Dragonlance campaign, it should be reimagined. Same basic adventure path, but without the "mysterious death" NPC requirements, forced captures, draongarmies to railroad the players, and the like. [/QUOTE]
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