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Dragonlance: Is it possible to run a Dragonlance game using the current core rules and material?
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<blockquote data-quote="Raunalyn" data-source="post: 7003364" data-attributes="member: 72670"><p>There has been a bit of home-brewing in my campaign; the knights in particular are taking some finagling. I think that if I were to run a new campaign in DL, I'll likely change the Knighthood considerably.</p><p></p><p>The Orders of Sorcery are surprisingly simple to implement; High Sanction, you can cast your spells as if you were one level higher (though, you don't get to learn spells that you can't normally cast...just that you can cast your current spells at a higher level), and Low Sanction is one level lower. Done...</p><p></p><p>Clerics domains are already defined in the PhB, but I would probably look at changing one or two of them (Paladine uses War as a domain...I think he should have access to Light as well).</p><p></p><p>Most of your classes other than those listed above can be run as is, though I would make sure to play up the restriction for arcane spellcasters who are not Wizards and who refuse to take the Test.</p><p></p><p>Kender can easily be converted from Halflings if you want to go that route, or you can use the UA kender...your choice.</p><p></p><p>Thematically, all of the elements of 5e work well in Dragonlance, though...not extremely difficult to run it.</p><p></p><p>Draconians took some homebrewing...I have all 5 of the standard Draconians converted here on the site.</p></blockquote><p></p>
[QUOTE="Raunalyn, post: 7003364, member: 72670"] There has been a bit of home-brewing in my campaign; the knights in particular are taking some finagling. I think that if I were to run a new campaign in DL, I'll likely change the Knighthood considerably. The Orders of Sorcery are surprisingly simple to implement; High Sanction, you can cast your spells as if you were one level higher (though, you don't get to learn spells that you can't normally cast...just that you can cast your current spells at a higher level), and Low Sanction is one level lower. Done... Clerics domains are already defined in the PhB, but I would probably look at changing one or two of them (Paladine uses War as a domain...I think he should have access to Light as well). Most of your classes other than those listed above can be run as is, though I would make sure to play up the restriction for arcane spellcasters who are not Wizards and who refuse to take the Test. Kender can easily be converted from Halflings if you want to go that route, or you can use the UA kender...your choice. Thematically, all of the elements of 5e work well in Dragonlance, though...not extremely difficult to run it. Draconians took some homebrewing...I have all 5 of the standard Draconians converted here on the site. [/QUOTE]
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Dragonlance: Is it possible to run a Dragonlance game using the current core rules and material?
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