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Dragonlance - It's On !!!
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<blockquote data-quote="Melkor" data-source="post: 1055676" data-attributes="member: 10786"><p>So I finally have the fast track on a copy of the new Dragonlance Campaign Setting book, and I should have it in my hands within a week. I had mentioned in previous threads that my gaming group is getting together after a year of no gaming to 'try it again'. We are going to be using 3.5 and I had planned a Forgotten Realms game, because I thought I wouldn't have the new DLCS in time.</p><p></p><p>I've also mentioned that I am going to be changing the War of the Lance for my campaign. Basically, I will be starting the characters during the middle of the Dragonlance Chronicles books.....but things are going badly for the good guys - the Dragon Armies are winning. The High Clerist Tower falls. Verminaard stays in control of Pax Tharkas, etc. etc.</p><p></p><p>One of my players is going to play a Dwarvern Fighter, and an Elven Wizard, the other will probably play a Human aspiring to be a Knight of Solomnia, and a Kender Rogue.</p><p></p><p>I was thinking about starting with the fall of the High Clerist's Tower and going from there......I'm looking for adventure ideas, and any advice on what to keep in mind if I am changing the War of the Lance era.</p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="Melkor, post: 1055676, member: 10786"] So I finally have the fast track on a copy of the new Dragonlance Campaign Setting book, and I should have it in my hands within a week. I had mentioned in previous threads that my gaming group is getting together after a year of no gaming to 'try it again'. We are going to be using 3.5 and I had planned a Forgotten Realms game, because I thought I wouldn't have the new DLCS in time. I've also mentioned that I am going to be changing the War of the Lance for my campaign. Basically, I will be starting the characters during the middle of the Dragonlance Chronicles books.....but things are going badly for the good guys - the Dragon Armies are winning. The High Clerist Tower falls. Verminaard stays in control of Pax Tharkas, etc. etc. One of my players is going to play a Dwarvern Fighter, and an Elven Wizard, the other will probably play a Human aspiring to be a Knight of Solomnia, and a Kender Rogue. I was thinking about starting with the fall of the High Clerist's Tower and going from there......I'm looking for adventure ideas, and any advice on what to keep in mind if I am changing the War of the Lance era. Thanks. [/QUOTE]
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