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<blockquote data-quote="AmerginLiath" data-source="post: 6287929" data-attributes="member: 777"><p>I get the sense, from all the mentions throughout the process of D&D Next, that Dragonlance remains on the designers mind for 5th Edition. <em>However</em>, I also get the idea that the reason that it's not on the top of the list for release is that they want to find a proper niche for it. As well-designed as everything in the 3.5 MWP material was, I felt that much of it could have been any faux-medieval world rather than Krynn. Now part of that was the ruleset that hammered everything into one style (look at the issue with monster levels and such), but still much of it felt less unique than I expected (not meant as any sort of a slight -- I work in publishing myself, so I know how much editing and approval along the way change and can water down products). I don't know if anyone else has had similar thoughts, looking at how knighthoods have had to fit into prestige classes and such.</p><p></p><p>With the experience that the designers have had since with, for example, creating a unique 4e Dark Sun, I wonder if they're waiting to build a unique 5e Dragonlance built on that unique sense of romance & war that seems borne from a union of Tolkien & de Troyes, as well as that particular sense of dragons and architecture that other worlds haven't used. With the trial and error of wargaming that WotC have done in recent years, part of me wonders in DL (and either a War of the Lance rebuild or a new campaign that harkens to that story, coming off new novels) will be born of the modular rules on war and nation-building, rules that come into play more in a world where the action of one group of heroes seems to affect the destiny of an entire world for good or ill on a daily basis (versus Faerun's sideline heroes or Athas & Nentir Vale's grittier local survivors).</p><p></p><p>Of course, that's just my thoughts on it...</p></blockquote><p></p>
[QUOTE="AmerginLiath, post: 6287929, member: 777"] I get the sense, from all the mentions throughout the process of D&D Next, that Dragonlance remains on the designers mind for 5th Edition. [I]However[/I], I also get the idea that the reason that it's not on the top of the list for release is that they want to find a proper niche for it. As well-designed as everything in the 3.5 MWP material was, I felt that much of it could have been any faux-medieval world rather than Krynn. Now part of that was the ruleset that hammered everything into one style (look at the issue with monster levels and such), but still much of it felt less unique than I expected (not meant as any sort of a slight -- I work in publishing myself, so I know how much editing and approval along the way change and can water down products). I don't know if anyone else has had similar thoughts, looking at how knighthoods have had to fit into prestige classes and such. With the experience that the designers have had since with, for example, creating a unique 4e Dark Sun, I wonder if they're waiting to build a unique 5e Dragonlance built on that unique sense of romance & war that seems borne from a union of Tolkien & de Troyes, as well as that particular sense of dragons and architecture that other worlds haven't used. With the trial and error of wargaming that WotC have done in recent years, part of me wonders in DL (and either a War of the Lance rebuild or a new campaign that harkens to that story, coming off new novels) will be born of the modular rules on war and nation-building, rules that come into play more in a world where the action of one group of heroes seems to affect the destiny of an entire world for good or ill on a daily basis (versus Faerun's sideline heroes or Athas & Nentir Vale's grittier local survivors). Of course, that's just my thoughts on it... [/QUOTE]
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