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<blockquote data-quote="AdmundfortGeographer" data-source="post: 8155684" data-attributes="member: 4682"><p>My understanding, based on reading the Annotated Dragonlance Chronicals, the annotations from the authors mentioned that the novels and modules were being developed in coordination with each other, with the modules being written before the novels about half way through. The novels were tracking just behind the early modules in the pipeline up to a point, then the novel writing overtook the game designers.</p><p></p><p>Jeff Grubb’s annotation right before chapter 9 in Dragons of Winter Night says:</p><p>“<em>The Stone Dragon represents an important milestone in the development of </em>Dragonlance<em>, though not one most fans know. Since the game modules and the novels were written concurrently, Tracy and Margaret would often be writing to catch up and fit with already created game material and background, and had to tap dance mightily to make what works in terms of a game adventure be exciting in terms of a novel. At the Stone Dragon, Margaret and Tracy caught up. I was the designer of module </em>DL7<em>, Dragons of Light, and that was the point where Margaret and Trac’s writing for the novels caught up to game material. Before that, the novels had to take into account material that was already “in the pipeline.” After the Stone Dragon, the games followed and designers had to double-check against the book material.</em>”</p></blockquote><p></p>
[QUOTE="AdmundfortGeographer, post: 8155684, member: 4682"] My understanding, based on reading the Annotated Dragonlance Chronicals, the annotations from the authors mentioned that the novels and modules were being developed in coordination with each other, with the modules being written before the novels about half way through. The novels were tracking just behind the early modules in the pipeline up to a point, then the novel writing overtook the game designers. Jeff Grubb’s annotation right before chapter 9 in Dragons of Winter Night says: “[I]The Stone Dragon represents an important milestone in the development of [/I]Dragonlance[I], though not one most fans know. Since the game modules and the novels were written concurrently, Tracy and Margaret would often be writing to catch up and fit with already created game material and background, and had to tap dance mightily to make what works in terms of a game adventure be exciting in terms of a novel. At the Stone Dragon, Margaret and Tracy caught up. I was the designer of module [/I]DL7[I], Dragons of Light, and that was the point where Margaret and Trac’s writing for the novels caught up to game material. Before that, the novels had to take into account material that was already “in the pipeline.” After the Stone Dragon, the games followed and designers had to double-check against the book material.[/I]” [/QUOTE]
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