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Dragonlance: Our LotR?
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<blockquote data-quote="Bacris" data-source="post: 3485713" data-attributes="member: 42502"><p>I've been gaming now for, oh, 15+ years... and the first high fantasy novel I was introduced to before I started gaming was via DragonLance.... I want to say Darkness & Light. While I had read some fantasy before (CS Lewis's chronicles), Dragonlance was the first that introduced an entirely alternate setting, as opposed to variant Earths. Tolkien I read much later.</p><p></p><p>And looking back, yes, the Chronicles Krynn did share many aspects of Tolkien's writing - declining elf civilization, secluded dwarves, a lack of divine magic, etc. But... to me, Tolkien's world was too... dull. Sure, it was very well written, but at a time in my life when I was more interested in what was going on rather than if the work's prose was elegant, DragonLance hooked me in.</p><p></p><p>While I've never played in a DL campaign (plenty of FR, Eberron, DarkSun, and lots and lots of homebrew), the characters from that book are the ones that first spring to mind for archetypes - Caramon bashing two draconians' skulls together and killing both is a real fighter, Raistlin giving up his humanity in pursuit of the Art, only to find it again after traveling time and space.</p><p></p><p>I know that the Chronicles and Legends triloges have had a much stronger influence on my view of D&D, and gaming in general, than Tolkien ever did. Tolkien made me appreciate great fantasy literature. Dragonlance made me appreciate great gaming campaigns.</p><p></p><p>And to touch on a post on the 1st page - Sturm's death to me was poignant and fitting, but did not make me sad. Flint's death made me both sad and angry. This is a hero and this is how he dies?!? But it added a touch to realism to the world - death was not always about sword fights and explosions, even for the legendary.</p></blockquote><p></p>
[QUOTE="Bacris, post: 3485713, member: 42502"] I've been gaming now for, oh, 15+ years... and the first high fantasy novel I was introduced to before I started gaming was via DragonLance.... I want to say Darkness & Light. While I had read some fantasy before (CS Lewis's chronicles), Dragonlance was the first that introduced an entirely alternate setting, as opposed to variant Earths. Tolkien I read much later. And looking back, yes, the Chronicles Krynn did share many aspects of Tolkien's writing - declining elf civilization, secluded dwarves, a lack of divine magic, etc. But... to me, Tolkien's world was too... dull. Sure, it was very well written, but at a time in my life when I was more interested in what was going on rather than if the work's prose was elegant, DragonLance hooked me in. While I've never played in a DL campaign (plenty of FR, Eberron, DarkSun, and lots and lots of homebrew), the characters from that book are the ones that first spring to mind for archetypes - Caramon bashing two draconians' skulls together and killing both is a real fighter, Raistlin giving up his humanity in pursuit of the Art, only to find it again after traveling time and space. I know that the Chronicles and Legends triloges have had a much stronger influence on my view of D&D, and gaming in general, than Tolkien ever did. Tolkien made me appreciate great fantasy literature. Dragonlance made me appreciate great gaming campaigns. And to touch on a post on the 1st page - Sturm's death to me was poignant and fitting, but did not make me sad. Flint's death made me both sad and angry. This is a hero and this is how he dies?!? But it added a touch to realism to the world - death was not always about sword fights and explosions, even for the legendary. [/QUOTE]
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