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Dragonlance Shadow of the Dragon Queen shows up in the wild!
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<blockquote data-quote="Maxperson" data-source="post: 8832320" data-attributes="member: 23751"><p>"Kender Pockets</p><p></p><p>If there are kender in a party of adventurers. the DM needs to keep track of the items in the kender's pockets. It is not necessary to keep a</p><p>separate chart for each kender in a group, since two or more kender in a party rend to borrow from each other continuously.</p><p></p><p>This chart must- have at least 100 spaces for entries. The first 92 entries are always filled. The first 82 positions on the chart consist of relatively harmless items that a kender might pull out of his pockets (although you never know what use they might have). This is followed by 10 objects that start out as harmless items, but they can be exchanged for more useful objects as the kender collects things on his adventures.</p><p></p><p>Slots from 93 up are filled one at a time each time the kender goes up a level. These slots should be filled according to the following</p><p></p><p>table:</p><p>Kender Pockets Filling Table</p><p>DIO0 Filled With</p><p>1-20 Harmless Item</p><p>21-60 Basic Equipment (PH 123)</p><p>61-100 Magical Item (DMG pg. 121)"</p><p></p><p>That racial ability is not there.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8832320, member: 23751"] "Kender Pockets If there are kender in a party of adventurers. the DM needs to keep track of the items in the kender's pockets. It is not necessary to keep a separate chart for each kender in a group, since two or more kender in a party rend to borrow from each other continuously. This chart must- have at least 100 spaces for entries. The first 92 entries are always filled. The first 82 positions on the chart consist of relatively harmless items that a kender might pull out of his pockets (although you never know what use they might have). This is followed by 10 objects that start out as harmless items, but they can be exchanged for more useful objects as the kender collects things on his adventures. Slots from 93 up are filled one at a time each time the kender goes up a level. These slots should be filled according to the following table: Kender Pockets Filling Table DIO0 Filled With 1-20 Harmless Item 21-60 Basic Equipment (PH 123) 61-100 Magical Item (DMG pg. 121)" That racial ability is not there. [/QUOTE]
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