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<blockquote data-quote="Ruin Explorer" data-source="post: 8807355" data-attributes="member: 18"><p><strong>Romance </strong>of the Three Kingdoms? The 14th century <em>novel</em>?</p><p></p><p>[URL unfurl="true"]https://en.wikipedia.org/wiki/Romance_of_the_Three_Kingdoms[/URL]</p><p></p><p>That's not correct. Zhuge Liang is implied to be a sorcerer, and at one point in the Romance he uses a magic ritual to change the direction of the winds. This is just before the battle of Red Cliff. On top of that, a ton of people accomplish impossible or highly improbably feats, which in any RPG claiming to be "realistic" would be impossible (and I'm not even sure they'd be doable in D&D without magic, though perhaps). Certainly the Romance is written imagining a world where sorcery and so on is possible.</p><p></p><p>What you might be confusing it with is the <strong>Records</strong> of the Three Kingdoms.</p><p></p><p>That's not a novel but a <em>historical text</em> and written close to the time, too. That doesn't feature any magic or implications people are sorcerers etc. IIRC.</p><p></p><p>[URL unfurl="true"]https://en.wikipedia.org/wiki/Records_of_the_Three_Kingdoms[/URL]</p><p></p><p>Games are often called Romance even when they're more Records-oriented, simply because it's better know. The Total War: Three Kingdoms interestingly had two different game modes, Romance and Records. Romance had the heroes are epic heroes as they're portrayed in the Romance, able to fight dozens of men and live, Records has them as mortal men who are skilled and have an elite bodyguard of warriors (among other differences).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8807355, member: 18"] [B]Romance [/B]of the Three Kingdoms? The 14th century [I]novel[/I]? [URL unfurl="true"]https://en.wikipedia.org/wiki/Romance_of_the_Three_Kingdoms[/URL] That's not correct. Zhuge Liang is implied to be a sorcerer, and at one point in the Romance he uses a magic ritual to change the direction of the winds. This is just before the battle of Red Cliff. On top of that, a ton of people accomplish impossible or highly improbably feats, which in any RPG claiming to be "realistic" would be impossible (and I'm not even sure they'd be doable in D&D without magic, though perhaps). Certainly the Romance is written imagining a world where sorcery and so on is possible. What you might be confusing it with is the [B]Records[/B] of the Three Kingdoms. That's not a novel but a [I]historical text[/I] and written close to the time, too. That doesn't feature any magic or implications people are sorcerers etc. IIRC. [URL unfurl="true"]https://en.wikipedia.org/wiki/Records_of_the_Three_Kingdoms[/URL] Games are often called Romance even when they're more Records-oriented, simply because it's better know. The Total War: Three Kingdoms interestingly had two different game modes, Romance and Records. Romance had the heroes are epic heroes as they're portrayed in the Romance, able to fight dozens of men and live, Records has them as mortal men who are skilled and have an elite bodyguard of warriors (among other differences). [/QUOTE]
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