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<blockquote data-quote="whimsychris123" data-source="post: 8812099" data-attributes="member: 7019985"><p>I would disagree with this. It was a thing common in the '80s and '90s. Some of us like the original Greyhawk and FR box sets precisely because they are not overwrought settings requiring Ph.D.s to understand every nuance. Some people like having flexibility and room to breathe with their settings, which is what I believe is the main philosophy behind 5e settings. What you call shallow worldbuilding, I call a practical DM's toolkit.</p><p></p><p>You assume the people working at WotC don't care about the setting. I disagree. I believe they go over everything in the older settings and decide what to keep and what to toss. What do they keep? The essential things that make Dragonlance what it is. What do they get rid of? Outmoded ideas. </p><p></p><p>If a major identity of the Knights is the mustaches, it does exclude female knights from that identity. Sure, you could just say women don't have that requirement, but then they are not able to participate in that aspect of knighthood. WotC has to appeal to a wide variety of individuals, including various identities of gender. Better to just avoid any symbols that designate male or female. That's not shallow thinking. It requires thinking deeply about their audience and presenting their product so that everyone can make Dragonlance their own.</p></blockquote><p></p>
[QUOTE="whimsychris123, post: 8812099, member: 7019985"] I would disagree with this. It was a thing common in the '80s and '90s. Some of us like the original Greyhawk and FR box sets precisely because they are not overwrought settings requiring Ph.D.s to understand every nuance. Some people like having flexibility and room to breathe with their settings, which is what I believe is the main philosophy behind 5e settings. What you call shallow worldbuilding, I call a practical DM's toolkit. You assume the people working at WotC don't care about the setting. I disagree. I believe they go over everything in the older settings and decide what to keep and what to toss. What do they keep? The essential things that make Dragonlance what it is. What do they get rid of? Outmoded ideas. If a major identity of the Knights is the mustaches, it does exclude female knights from that identity. Sure, you could just say women don't have that requirement, but then they are not able to participate in that aspect of knighthood. WotC has to appeal to a wide variety of individuals, including various identities of gender. Better to just avoid any symbols that designate male or female. That's not shallow thinking. It requires thinking deeply about their audience and presenting their product so that everyone can make Dragonlance their own. [/QUOTE]
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