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Dragonlance: Young Heroes 4e (Closed)
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<blockquote data-quote="Wintergypsy" data-source="post: 4295679" data-attributes="member: 56915"><p>Allright, this is my build of Flint Fireforge. It's the first time i do something 4e'esque so feel free to add suggestions <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><img src="http://www.geocities.com/Area51/Shadowlands/2527/pict/Flint.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>FLINT FIREFORGE</p><p>Small Male Dwarf Fighter 1</p><p>Str 15 Dex 12 Con 16 Int 10 Wis 15 Cha 12 (dwarven modifiers and all)</p><p>AC=10 + 6 = 16</p><p>Fort: 12 Ref: 10 Will: 10</p><p></p><p>Healing Surges: 12</p><p></p><p>RACIAL: low-light vision</p><p>Cast-Iron Stomach Dwarven Resilience, Stand Your Ground (-1 sq)</p><p>LANGUAGES: Common, Dwarven</p><p>SKILLS:</p><p>Endurance (+3+2+5=10)</p><p>Heal (+3+5=8)</p><p>Streetwise (+1+5=6)</p><p>Intimidate (+1+5=6) </p><p>Dungeoneering ( 2+5=7 )</p><p></p><p>FEATS: </p><p>Weapon proficiency (all melee) </p><p>Dodge Giants (+1 AC & Reflex ag. LG foes)</p><p>Dwarven Weapon Training (+2 dam en prof with axe and hammer)</p><p>Skill Focus (Dungeoneering)</p><p></p><p>Attacks: Greataxe +3 (1d12 dam.)</p><p> Dagger +1 (1d4 dam. 5/10 range)</p><p></p><p>Equipment: Forgemail(6AC, -1 penalty, no speed adjustment (dwarf)), Greataxe, Dagger, adventurer's kit (backpack, bedroll, flint and steel, belt pouch, trail rations 10x, hemp rope 50', torches 2x, waterskin),</p><p>on-the-road-blacksmith-kit (<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p></p><p>Now i only have one short remark: in the supplement you provided there is no mention of any skill that might have to do with being a blacksmith (which Flint is), can i assume then that he is a blacksmith for background-story purposes (and can perhaps 'repair' broken equipment)?</p><p></p><p>Also, Flint is supposed to be older than the other heroes (except for Tanis if i remember correctly), but i statted him at level 1 anyhow to start this game up equally.</p><p></p><p>Eagerly awaiting your comments <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>[He could go in search of Dwarven PLate armor later on -> plot device <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ]</p></blockquote><p></p>
[QUOTE="Wintergypsy, post: 4295679, member: 56915"] Allright, this is my build of Flint Fireforge. It's the first time i do something 4e'esque so feel free to add suggestions :) [IMG]http://www.geocities.com/Area51/Shadowlands/2527/pict/Flint.jpg[/IMG] FLINT FIREFORGE Small Male Dwarf Fighter 1 Str 15 Dex 12 Con 16 Int 10 Wis 15 Cha 12 (dwarven modifiers and all) AC=10 + 6 = 16 Fort: 12 Ref: 10 Will: 10 Healing Surges: 12 RACIAL: low-light vision Cast-Iron Stomach Dwarven Resilience, Stand Your Ground (-1 sq) LANGUAGES: Common, Dwarven SKILLS: Endurance (+3+2+5=10) Heal (+3+5=8) Streetwise (+1+5=6) Intimidate (+1+5=6) Dungeoneering ( 2+5=7 ) FEATS: Weapon proficiency (all melee) Dodge Giants (+1 AC & Reflex ag. LG foes) Dwarven Weapon Training (+2 dam en prof with axe and hammer) Skill Focus (Dungeoneering) Attacks: Greataxe +3 (1d12 dam.) Dagger +1 (1d4 dam. 5/10 range) Equipment: Forgemail(6AC, -1 penalty, no speed adjustment (dwarf)), Greataxe, Dagger, adventurer's kit (backpack, bedroll, flint and steel, belt pouch, trail rations 10x, hemp rope 50', torches 2x, waterskin), on-the-road-blacksmith-kit (;) ) Now i only have one short remark: in the supplement you provided there is no mention of any skill that might have to do with being a blacksmith (which Flint is), can i assume then that he is a blacksmith for background-story purposes (and can perhaps 'repair' broken equipment)? Also, Flint is supposed to be older than the other heroes (except for Tanis if i remember correctly), but i statted him at level 1 anyhow to start this game up equally. Eagerly awaiting your comments :) [He could go in search of Dwarven PLate armor later on -> plot device :p ] [/QUOTE]
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