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dragonmark-like supernatural gifts
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<blockquote data-quote="Rabbitbait" data-source="post: 6776059" data-attributes="member: 60100"><p>I'd think thematically about the goals of each character, and how a dragonmark might help enhance their abilities towards that end. </p><p>Because it is house ruled you don't need to worry too much about balance anyway. I actually don't like the ideas of dragonmarks giving you spells. It just doesn't feel story driven or special enough to me</p><p></p><p>Mark of the sentinel might allow the character to interpose themselves in the place of attacks against adjacent companions, and at greater powers might allow them to stop an attack with a thrown or missile weapon.</p><p></p><p>Mark of Finding might allow the character to feel the rough proximity of whatever or whoever they are searching for, but very rough - so that you wouldn't be able to feel if you are getting closer if you walk in a certain direction, but you would know if they are in the same city, or even in the same building. Sort of how Darth Vader is aware of the presence of Luke.</p><p></p><p>Mark of Making can be all about the roleplaying - allowing a character to make cunning or unlikely items quickly and easily and imbue them with a semi-sentience. So that could be used for setting up alarms, magic mouth type effects, distractions etc.</p><p></p><p>Just thoughts off the top of my head.... I can't remember what the other marks are. I'll be working on the Mark of Death soon though.</p></blockquote><p></p>
[QUOTE="Rabbitbait, post: 6776059, member: 60100"] I'd think thematically about the goals of each character, and how a dragonmark might help enhance their abilities towards that end. Because it is house ruled you don't need to worry too much about balance anyway. I actually don't like the ideas of dragonmarks giving you spells. It just doesn't feel story driven or special enough to me Mark of the sentinel might allow the character to interpose themselves in the place of attacks against adjacent companions, and at greater powers might allow them to stop an attack with a thrown or missile weapon. Mark of Finding might allow the character to feel the rough proximity of whatever or whoever they are searching for, but very rough - so that you wouldn't be able to feel if you are getting closer if you walk in a certain direction, but you would know if they are in the same city, or even in the same building. Sort of how Darth Vader is aware of the presence of Luke. Mark of Making can be all about the roleplaying - allowing a character to make cunning or unlikely items quickly and easily and imbue them with a semi-sentience. So that could be used for setting up alarms, magic mouth type effects, distractions etc. Just thoughts off the top of my head.... I can't remember what the other marks are. I'll be working on the Mark of Death soon though. [/QUOTE]
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