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<blockquote data-quote="OrienQuinn" data-source="post: 4317695" data-attributes="member: 70549"><p>Thanks for the ideas. I was going for more of an adaptation than a re-envisioning, but this makes sense.</p><p></p><p></p><p></p><p>Okay, let's try this:</p><p><strong>Manifest Dragonmark</strong></p><p>Prerequisites: Human. Must be a member of House Orien. </p><p style="margin-left: 20px">Benefit: You gain training in the Endurance skill. If you are already trained in Endurance, you gain a +2 feat bonus.</p> <p style="margin-left: 20px"> In addition, you are able to cast rituals in the Dragonmark category and one other category (as determined by your dragonmark) as though you had the Ritual Caster feat. This benefit does not allow you to cast any other rituals.</p><p></p><p>Orien: Gain Endurance as a trained skill, and access to rituals in the Travel category.</p><p></p><p><strong>Novice Dragonmark Power</strong></p><p>Prerequisites: Any Dragonmark feat.</p><p>(Dragonmark, Encounter)</p><p style="margin-left: 20px"> Benefit: You can swap one encounter power you know for one of the following encounter powers of equal or lower level:</p><p></p><p style="margin-left: 20px"> Power: Orien Step Dragonmark Power 2</p> <p style="margin-left: 20px"> Encounter * Teleportation</p> <p style="margin-left: 20px"> Standard Action Personal</p> <p style="margin-left: 20px"> Effect: Teleport up to 3 squares.</p><p></p><p style="margin-left: 20px"> Power: Orien Charge Dragonmark Power 3</p> <p style="margin-left: 20px"> Encounter </p> <p style="margin-left: 20px"> Minor Action Personal</p> <p style="margin-left: 20px"> Effect: Move up to your full speed as a minor action.</p><p></p><p><strong>Acoylte Dragonmark Power</strong></p><p>Prerequisites: Novice Dragonmark Power, 11th level</p><p>(Dragonmark)</p><p>Benefit: You can swap one power you know for one of the following powers:</p><p></p><p style="margin-left: 20px"> Power: Orien Gate Dragonmarked Power 10</p> <p style="margin-left: 20px"> Daily * Teleportation</p> <p style="margin-left: 20px"> Move Action Ranged 20</p> <p style="margin-left: 20px"> Target: Two unoccupied squares</p> <p style="margin-left: 20px"> Effect: You create a dimensional rift between the two target squares that lasts until the end of your next turn. Any creature that enters one of the target squares can move to the other target square as if it were adjacent to that square. A creature cannot pass through the rift if either square is occupied by another creature.</p> <p style="margin-left: 20px"> Sustain minor: The rift persists. </p><p></p><p style="margin-left: 20px"> Power: Orien Leap Dragonmarked Power 10</p> <p style="margin-left: 20px"> Daily * Teleportation</p> <p style="margin-left: 20px"> Move Action Personal</p> <p style="margin-left: 20px"> Effect: You teleport 6 squares. You do not need line of sight to the destination, but if you attempt to teleport to a space you can’t occupy, you don’t move.</p><p> </p><p><strong>Ritual</strong>:</p><p>Orien Mount</p><p>Level: 1 Component cost: 10 gp</p><p>Category: Dragonmark Market Price: N/A</p><p>Time: 10 minutes Key Skill: Endurance</p><p>Duration: 12 hours</p><p>This ritual conjures a single mount, similar to a light warhorse. The horse can carry only the caster, any attempt to add another rider causes the ritual to end immediately.</p><p>Your Endurance check determines the speed at which the mount travels and whether or not it has any special movement capabilities. The mount has the special movement capabilities associated with your check result and all lower results.</p><p></p><p>Endurance check result Speed Special movement</p><p>19 or lower 10 None</p><p>20-29 12 Ignore difficult terrain</p><p>30-39 15 Move on water as if it were solid ground</p><p>40 or higher 20 Fly (up to 10 squares above ground)</p><p></p><p></p><p></p><p>The only problem with this is the old rule that someone with a Mark of Siberys can't have any other dragonmark. It seems like Epic Destinies are meant to grow out of the character's choices, and the Siberys Mark doesn't do that, exactly. </p><p></p><p>This is a bit more work, initially, but will end up a lot more interesting, I think. The code in this post isn't as polished as I'd like it to be, but you get the idea. Shame about that spreadsheet, though... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="OrienQuinn, post: 4317695, member: 70549"] Thanks for the ideas. I was going for more of an adaptation than a re-envisioning, but this makes sense. Okay, let's try this: [b]Manifest Dragonmark[/b] Prerequisites: Human. Must be a member of House Orien. [indent]Benefit: You gain training in the Endurance skill. If you are already trained in Endurance, you gain a +2 feat bonus.[/indent] [indent] In addition, you are able to cast rituals in the Dragonmark category and one other category (as determined by your dragonmark) as though you had the Ritual Caster feat. This benefit does not allow you to cast any other rituals.[/indent] Orien: Gain Endurance as a trained skill, and access to rituals in the Travel category. [b]Novice Dragonmark Power[/b] Prerequisites: Any Dragonmark feat. (Dragonmark, Encounter) [indent] Benefit: You can swap one encounter power you know for one of the following encounter powers of equal or lower level:[/indent] [indent] Power: Orien Step Dragonmark Power 2[/indent] [indent] Encounter * Teleportation[/indent] [indent] Standard Action Personal[/indent] [indent] Effect: Teleport up to 3 squares.[/indent] [indent] Power: Orien Charge Dragonmark Power 3[/indent] [indent] Encounter [/indent] [indent] Minor Action Personal[/indent] [indent] Effect: Move up to your full speed as a minor action.[/indent] [b]Acoylte Dragonmark Power[/b] Prerequisites: Novice Dragonmark Power, 11th level (Dragonmark) Benefit: You can swap one power you know for one of the following powers: [indent] Power: Orien Gate Dragonmarked Power 10[/indent] [indent] Daily * Teleportation[/indent] [indent] Move Action Ranged 20[/indent] [indent] Target: Two unoccupied squares[/indent] [indent] Effect: You create a dimensional rift between the two target squares that lasts until the end of your next turn. Any creature that enters one of the target squares can move to the other target square as if it were adjacent to that square. A creature cannot pass through the rift if either square is occupied by another creature.[/indent] [indent] Sustain minor: The rift persists. [/indent] [indent] Power: Orien Leap Dragonmarked Power 10[/indent] [indent] Daily * Teleportation[/indent] [indent] Move Action Personal[/indent] [indent] Effect: You teleport 6 squares. You do not need line of sight to the destination, but if you attempt to teleport to a space you can’t occupy, you don’t move.[/indent] [b]Ritual[/b]: Orien Mount Level: 1 Component cost: 10 gp Category: Dragonmark Market Price: N/A Time: 10 minutes Key Skill: Endurance Duration: 12 hours This ritual conjures a single mount, similar to a light warhorse. The horse can carry only the caster, any attempt to add another rider causes the ritual to end immediately. Your Endurance check determines the speed at which the mount travels and whether or not it has any special movement capabilities. The mount has the special movement capabilities associated with your check result and all lower results. Endurance check result Speed Special movement 19 or lower 10 None 20-29 12 Ignore difficult terrain 30-39 15 Move on water as if it were solid ground 40 or higher 20 Fly (up to 10 squares above ground) The only problem with this is the old rule that someone with a Mark of Siberys can't have any other dragonmark. It seems like Epic Destinies are meant to grow out of the character's choices, and the Siberys Mark doesn't do that, exactly. This is a bit more work, initially, but will end up a lot more interesting, I think. The code in this post isn't as polished as I'd like it to be, but you get the idea. Shame about that spreadsheet, though... :) [/QUOTE]
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