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<blockquote data-quote="Voadam" data-source="post: 9815219" data-attributes="member: 2209"><p>I was severely underwhelmed by the mechanics of Dragonmarks in 3e and the only Eberron game I played in had only a little Dragonmark house politics before we shipped off to the Jungles of Xendrik to go after giants. Dragonmarks are not the parts of Eberron that really caught my attention (the religion stuff, the five kingdoms, Xendrik, warforged and shifters, The Great War, pulp and noir). I have not even looked up how they are handled in my copy of Rising From the Last War and the specific Dragonmarked houses and minor magics are not something I have tried to really port over into other settings. </p><p></p><p>5e and particularly 24 5e have the magic adept 1st level feats, and as someone mentioned above there are the runechildren in Monte Cook's Arcana Unearthed. 3e also allowed multiclassing to do something similar. 4e had easy multiclassing feats to gain a wizard cantrip as an encounter power. From 3e on in D&D there have been a number of ways to get a bit of magic.</p><p></p><p>I have used warforged mechanics in my own Eberron influenced but not Eberron mashup setting and played in games where they were used. I was in one Disney themed game where one player used warforged fighter mechanics for her giant porcelain doll (former child bodyguard) character. In my 5e Iron Gods campaign a player was a full on robot technologist in the Thudarr the Barbarian style Numeria land where there is lots of recovered Sci-Fi from a ginormous colony ship that crashed 10,000 years ago.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9815219, member: 2209"] I was severely underwhelmed by the mechanics of Dragonmarks in 3e and the only Eberron game I played in had only a little Dragonmark house politics before we shipped off to the Jungles of Xendrik to go after giants. Dragonmarks are not the parts of Eberron that really caught my attention (the religion stuff, the five kingdoms, Xendrik, warforged and shifters, The Great War, pulp and noir). I have not even looked up how they are handled in my copy of Rising From the Last War and the specific Dragonmarked houses and minor magics are not something I have tried to really port over into other settings. 5e and particularly 24 5e have the magic adept 1st level feats, and as someone mentioned above there are the runechildren in Monte Cook's Arcana Unearthed. 3e also allowed multiclassing to do something similar. 4e had easy multiclassing feats to gain a wizard cantrip as an encounter power. From 3e on in D&D there have been a number of ways to get a bit of magic. I have used warforged mechanics in my own Eberron influenced but not Eberron mashup setting and played in games where they were used. I was in one Disney themed game where one player used warforged fighter mechanics for her giant porcelain doll (former child bodyguard) character. In my 5e Iron Gods campaign a player was a full on robot technologist in the Thudarr the Barbarian style Numeria land where there is lots of recovered Sci-Fi from a ginormous colony ship that crashed 10,000 years ago. [/QUOTE]
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