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Dragonomicon: Dracolich Mongrel
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<blockquote data-quote="Phaezen" data-source="post: 4540669" data-attributes="member: 42839"><p>Of course it is stuff we are making up. This is a game about making stuff up. We are also making stuff up based on the fluff of the article that counters you complaint that the fluff is bland. The whole concept of this dragon is evocative to some of us. The ideas that are being brought up can be used in all editions of the game.</p><p></p><p>A direct question to you ProfessorCirno, how would you use the Dracolich Mongrel concept in your campaign? </p><p></p><p></p><p></p><p>the fluff is fairly sparse, especially if you compare it to second and third edition. However, with every monster entry there is enough teasers to show the history, common knowledge and misconceptions and typical tactics of the monster in question. </p><p></p><p>Take the Orc entry for example, in 2 paragraphs of fluff and 4 knowledge checks there is actually quite a lot of detail packed in about orc culture, settlements, habits. I cound about 14 points of detail about orcs in that brief section, allowing me to build a campaign around orcish raiders.</p><p></p><p>The roper has less 5 or 6, but even so it is enough, giving basic tactics and motivations for working with other races.</p><p></p><p>The Mongrel Dracolich article gives us the following to work with:</p><p></p><p></p><ul> <li data-xf-list-type="ul">It is created by a ritual from the remains of several dragons.</li> <li data-xf-list-type="ul">Never by choice of the dragons involved.</li> <li data-xf-list-type="ul">The dragon/s hate thier mockery of life, but due to the nature of the ritual that creates it, the Mongrel cannot end its own existance.</li> <li data-xf-list-type="ul">It will not flee and will fight until destroyed.</li> <li data-xf-list-type="ul">It's Phylactery is built into its skeleton</li> <li data-xf-list-type="ul">It is the size of a large horse and is clearly constructed from remains of different dragons.</li> </ul><p>What else do you need to know?</p><p></p><p>The dracolich entry in the monster manual fills in some of the blanks, mentioning for example that some dracolichs are created unwillingly. A dracolich created in such a way is controlled though its phylactery and the phylactery is destroyed when the dragon is destroyed.</p><p></p><p>Phaezen</p></blockquote><p></p>
[QUOTE="Phaezen, post: 4540669, member: 42839"] Of course it is stuff we are making up. This is a game about making stuff up. We are also making stuff up based on the fluff of the article that counters you complaint that the fluff is bland. The whole concept of this dragon is evocative to some of us. The ideas that are being brought up can be used in all editions of the game. A direct question to you ProfessorCirno, how would you use the Dracolich Mongrel concept in your campaign? the fluff is fairly sparse, especially if you compare it to second and third edition. However, with every monster entry there is enough teasers to show the history, common knowledge and misconceptions and typical tactics of the monster in question. Take the Orc entry for example, in 2 paragraphs of fluff and 4 knowledge checks there is actually quite a lot of detail packed in about orc culture, settlements, habits. I cound about 14 points of detail about orcs in that brief section, allowing me to build a campaign around orcish raiders. The roper has less 5 or 6, but even so it is enough, giving basic tactics and motivations for working with other races. The Mongrel Dracolich article gives us the following to work with: [LIST] [*]It is created by a ritual from the remains of several dragons. [*]Never by choice of the dragons involved. [*]The dragon/s hate thier mockery of life, but due to the nature of the ritual that creates it, the Mongrel cannot end its own existance. [*]It will not flee and will fight until destroyed. [*]It's Phylactery is built into its skeleton [*]It is the size of a large horse and is clearly constructed from remains of different dragons. [/LIST] What else do you need to know? The dracolich entry in the monster manual fills in some of the blanks, mentioning for example that some dracolichs are created unwillingly. A dracolich created in such a way is controlled though its phylactery and the phylactery is destroyed when the dragon is destroyed. Phaezen [/QUOTE]
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