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<blockquote data-quote="Erik42" data-source="post: 6480116" data-attributes="member: 6782023"><p>As has been mentioned, dragons did not originally have magic resistance or special defenses, such as needing magic weapons to hit. Early in the game, there was a lot of discussion that dragons were weak - an ancient huge red dragon only had 88 hp an AC of -1 and could only use their breath weapons three times a day. Most people seemed to think that this was unfair as it was widely agreed that dragons should be pretty close to the top of the food chain. A good article came out in Dragon Magazine that suggested bolstering dragon damage, adding a tail sweep and a wing buffet to their attacks.</p><p></p><p>In my mind, the think that should make a dragon dangerous is its intelligence. Dragons should be played intelligently - in their lairs they should have defenses out in place and a quick escape route. They should take full advantage of their ability to fly; I always liked to have them fly out of the party's range and drop things, strafe with their breath weapons, and not be afraid to retreat if outclassed. Dragons are old, which means that they have learned to survive. If they have acquired magic items, I have them use them in combat if appropriate. </p><p></p><p>Dragons are going to be as tough or weak as the DM wants them to be.</p></blockquote><p></p>
[QUOTE="Erik42, post: 6480116, member: 6782023"] As has been mentioned, dragons did not originally have magic resistance or special defenses, such as needing magic weapons to hit. Early in the game, there was a lot of discussion that dragons were weak - an ancient huge red dragon only had 88 hp an AC of -1 and could only use their breath weapons three times a day. Most people seemed to think that this was unfair as it was widely agreed that dragons should be pretty close to the top of the food chain. A good article came out in Dragon Magazine that suggested bolstering dragon damage, adding a tail sweep and a wing buffet to their attacks. In my mind, the think that should make a dragon dangerous is its intelligence. Dragons should be played intelligently - in their lairs they should have defenses out in place and a quick escape route. They should take full advantage of their ability to fly; I always liked to have them fly out of the party's range and drop things, strafe with their breath weapons, and not be afraid to retreat if outclassed. Dragons are old, which means that they have learned to survive. If they have acquired magic items, I have them use them in combat if appropriate. Dragons are going to be as tough or weak as the DM wants them to be. [/QUOTE]
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