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Dragons aren't that strong, are they?
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<blockquote data-quote="frankthedm" data-source="post: 2879157" data-attributes="member: 1164"><p>Here are two nice throw-away-build dragons. Neither has hover, instead both are of very aggro builds. Pseudonatural parts are easily cut back out, but i find the template charming.</p><p>Pseudonatural Juvenile Blue Dragon ]</p><p>Large Dragon<strong> [Extraplanar] </strong> </p><p>Pseudonatural elements in bold </p><p>Hit Dice: 15d12+60 [165 HP] </p><p>Initiative: +0 </p><p>Speed: 40 ft., burrow 20 ft., fly 150 ft. (poor) </p><p>Armor Class: 23 (–1 size, +14 natural), touch 9, flat-footed 23 </p><p>Base Attack/Grapple:+15/+23 </p><p>Attack: Bite +18 melee (2d6+6) </p><p>Full Attack: Bite +18 melee (2d6+6), 2 claws +16 melee (1d8+2), 2 wings +16 melee (1d6+2), 1 tail +16 Melee (1d8+6) </p><p>Space/Reach: 10 ft./ 5ft. 10 ft. with bite, </p><p>Special Attacks:<strong> True Strike 1/day, </strong> Bolt Breath 8d8 (Reflex DC 21) 80’x5’ line, create/destroy water 3/day[DC 17], sound imitation [DC 17] </p><p>Special Qualities: <strong>Horrid form [Foes take -1 moral' to hit'], DR 10/ magic, SR22, Resist Acid 10, Resist Electricity 10,</strong> Immune electricity </p><p>Saves: Fort +12, Ref +9, Will +11 </p><p>Abilities: [NPC non-elite] Str 19, Dex 13, Con 18, Int 14, Wis 12, Cha 13 </p><p>Skills: Ab<em>use</em> magic device +19, Concentration +14, Hide +16*, Knowledge: <strong>Far Raelm+10</strong>, Listen +19, Search +20, Sence Motive+ 19, Spot +19, Spellcraft +19, </p><p>Feats: Multi Attack[1], Combat Reflexes[3], Power attack[6], Combat Expertise[9], Improved Trip[12], Improved Disarm [15] </p><p>Challenge Rating: <strong>10 </strong> 8 without Pseudonatural elements </p><p>Treasure: Draconic Standard </p><p>Alignment: Lawful evil </p><p>Check list </p><p><strong>[ ] True strike </strong> </p><p>[ ] [ ] [ ] create/destroy water[DC 17] </p><p>Spells </p><p>[ ] [ ] [ ] [ ] [ ] 0th: Cure minor wounds, Read Magic, Detect magic, Prestidigitation. </p><p>[ ] [ ] [ ] [ ] 1st Shield, Mage Armor </p><p></p><p><strong>Pseudonatural </strong> Young Red Dragon </p><p>Pseudonatural elements in bold </p><p>Large Dragon <strong>[Extraplanar] </strong> </p><p>Hit Dice: 13d12+52 143 HP</p><p>Initiative: +1</p><p>Speed: 40 ft., fly 150 ft. (poor)</p><p>Armor Class: 22 (–1 size, +1 dex, +12 natural), touch 9, flat-footed 21</p><p>Base Attack/Grapple:+13/+23</p><p>Attack: Bite +18 melee (2d6+9) </p><p>Full Attack: Bite +18 melee (2d6+9), 2 claws +16 melee (1d8+3), 2 wings +16 melee (1d6+3), 1 tail +16 Melee (1d8+3)</p><p>Space/Reach: 10 ft./ 5ft. 10 ft. with bite, </p><p>Special Attacks: <strong>True Strike 1/day, </strong> Fire Breath 6d10 (Reflex DC 22) 40’ cone </p><p>Special Qualities: Immunity to fire, vulnerability to cold, <strong>Horrid form [-1 to be hit] DR 10/ magic, SR23 Resist Acid 10, Resist Electricity 10</strong></p><p>Saves: Fort +12, Ref +9, Will +8</p><p>Abilities: [NPC non-elite] Str 22, Dex 13, Con 18, Int 13, Wis 11, Cha 12 </p><p>Skills: Appraise +15, Abuse magic device +17, Bluff +12, Concentration +10, Jump +20*, Listen +15 Search +16, Sense Motive+ 10, Spot +15</p><p>Feats: Multi Attack[1], Combat Reflexes[3], Power attack[6], Combat Expertise[9], improved disarm [12] OR improved sunder</p><p><strong>Challenge Rating: 9 </strong> 7 without Pseudonatural elements </p><p>Treasure: Standard </p><p>Alignment: Chaotic evil </p><p>Check list</p><p><strong>[ ] True strike</strong></p><p>Spells </p><p>[ ] [ ] [ ] [ ] [ ] 0th: Cure minor wounds, Read Magic, Detect magic, Prestidigitation.</p><p>[ ] [ ] [ ] [ ] 1st Shield, Mage Armor</p></blockquote><p></p>
[QUOTE="frankthedm, post: 2879157, member: 1164"] Here are two nice throw-away-build dragons. Neither has hover, instead both are of very aggro builds. Pseudonatural parts are easily cut back out, but i find the template charming. Pseudonatural Juvenile Blue Dragon ] Large Dragon[B] [Extraplanar] [/B] Pseudonatural elements in bold Hit Dice: 15d12+60 [165 HP] Initiative: +0 Speed: 40 ft., burrow 20 ft., fly 150 ft. (poor) Armor Class: 23 (–1 size, +14 natural), touch 9, flat-footed 23 Base Attack/Grapple:+15/+23 Attack: Bite +18 melee (2d6+6) Full Attack: Bite +18 melee (2d6+6), 2 claws +16 melee (1d8+2), 2 wings +16 melee (1d6+2), 1 tail +16 Melee (1d8+6) Space/Reach: 10 ft./ 5ft. 10 ft. with bite, Special Attacks:[B] True Strike 1/day, [/B] Bolt Breath 8d8 (Reflex DC 21) 80’x5’ line, create/destroy water 3/day[DC 17], sound imitation [DC 17] Special Qualities: [B]Horrid form [Foes take -1 moral' to hit'], DR 10/ magic, SR22, Resist Acid 10, Resist Electricity 10,[/B] Immune electricity Saves: Fort +12, Ref +9, Will +11 Abilities: [NPC non-elite] Str 19, Dex 13, Con 18, Int 14, Wis 12, Cha 13 Skills: Ab[I]use[/I] magic device +19, Concentration +14, Hide +16*, Knowledge: [B]Far Raelm+10[/B], Listen +19, Search +20, Sence Motive+ 19, Spot +19, Spellcraft +19, Feats: Multi Attack[1], Combat Reflexes[3], Power attack[6], Combat Expertise[9], Improved Trip[12], Improved Disarm [15] Challenge Rating: [B]10 [/B] 8 without Pseudonatural elements Treasure: Draconic Standard Alignment: Lawful evil Check list [B][ ] True strike [/B] [ ] [ ] [ ] create/destroy water[DC 17] Spells [ ] [ ] [ ] [ ] [ ] 0th: Cure minor wounds, Read Magic, Detect magic, Prestidigitation. [ ] [ ] [ ] [ ] 1st Shield, Mage Armor [B]Pseudonatural [/B] Young Red Dragon Pseudonatural elements in bold Large Dragon [B][Extraplanar] [/B] Hit Dice: 13d12+52 143 HP Initiative: +1 Speed: 40 ft., fly 150 ft. (poor) Armor Class: 22 (–1 size, +1 dex, +12 natural), touch 9, flat-footed 21 Base Attack/Grapple:+13/+23 Attack: Bite +18 melee (2d6+9) Full Attack: Bite +18 melee (2d6+9), 2 claws +16 melee (1d8+3), 2 wings +16 melee (1d6+3), 1 tail +16 Melee (1d8+3) Space/Reach: 10 ft./ 5ft. 10 ft. with bite, Special Attacks: [B]True Strike 1/day, [/B] Fire Breath 6d10 (Reflex DC 22) 40’ cone Special Qualities: Immunity to fire, vulnerability to cold, [B]Horrid form [-1 to be hit] DR 10/ magic, SR23 Resist Acid 10, Resist Electricity 10[/B] Saves: Fort +12, Ref +9, Will +8 Abilities: [NPC non-elite] Str 22, Dex 13, Con 18, Int 13, Wis 11, Cha 12 Skills: Appraise +15, Abuse magic device +17, Bluff +12, Concentration +10, Jump +20*, Listen +15 Search +16, Sense Motive+ 10, Spot +15 Feats: Multi Attack[1], Combat Reflexes[3], Power attack[6], Combat Expertise[9], improved disarm [12] OR improved sunder [B]Challenge Rating: 9 [/B] 7 without Pseudonatural elements Treasure: Standard Alignment: Chaotic evil Check list [B][ ] True strike[/B] Spells [ ] [ ] [ ] [ ] [ ] 0th: Cure minor wounds, Read Magic, Detect magic, Prestidigitation. [ ] [ ] [ ] [ ] 1st Shield, Mage Armor [/QUOTE]
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