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Dragons Conquer America Interview with Designer, JC Obal
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<blockquote data-quote="Derren" data-source="post: 7733954" data-attributes="member: 2518"><p>Yes, but dragons are a but target and within 100 yards quite easy to hit, even with a musket. Granted the idea came from the novels where they were armed with rifles instead (although the author is a bit unclear about that). Still, a large dragon could have 30 musketmen/riflemen on it, so volley fire was a thing. The idea was not to land a very unlikely killing blow on the enemy dragon, but to slowly whittle it down and also to kill its crew. I don't see why this tactic couldn't be used in DCA (also by the natives with archers. They have the bigger dragons after all).</p><p>Cannons were to large and unwieldly to put on a dragon, but they were still a big threat to them. A round of grape or star shot would kill or ground any dragon hit in it. And the scattering makes a hit more likely.</p><p></p><p>In DCA though technology is of course far below than in the novels. But here I still imagine cannons would pose a big threat to dragons, at least smaller guns like sakers.</p><p>What I wonder is how dragons will be integrated into the game. They are prominently featured and also not monsters but NPCs. One idea would be that every player has two characters, a rider and his dragon. Although the gender restriction complicates that.</p><p>By the way, the Netherlands do not exist yet when DCA happens.</p></blockquote><p></p>
[QUOTE="Derren, post: 7733954, member: 2518"] Yes, but dragons are a but target and within 100 yards quite easy to hit, even with a musket. Granted the idea came from the novels where they were armed with rifles instead (although the author is a bit unclear about that). Still, a large dragon could have 30 musketmen/riflemen on it, so volley fire was a thing. The idea was not to land a very unlikely killing blow on the enemy dragon, but to slowly whittle it down and also to kill its crew. I don't see why this tactic couldn't be used in DCA (also by the natives with archers. They have the bigger dragons after all). Cannons were to large and unwieldly to put on a dragon, but they were still a big threat to them. A round of grape or star shot would kill or ground any dragon hit in it. And the scattering makes a hit more likely. In DCA though technology is of course far below than in the novels. But here I still imagine cannons would pose a big threat to dragons, at least smaller guns like sakers. What I wonder is how dragons will be integrated into the game. They are prominently featured and also not monsters but NPCs. One idea would be that every player has two characters, a rider and his dragon. Although the gender restriction complicates that. By the way, the Netherlands do not exist yet when DCA happens. [/QUOTE]
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