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dragons crush attack
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<blockquote data-quote="Maitre Du Donjon" data-source="post: 989198" data-attributes="member: 9645"><p>The text seems to indicate that if you succeed at your Reflex save, you are not PINNED, but you still take damage from the dragon's butt-smash ("Crush" is an attack, right? Not just an automatic hit? Remember that the dragon can only crush creatures of three size categories less or smaller)</p><p></p><p>As for the grapple checks, its the pinned folks that need to get out of the pin. To do so, they need to beat the dragon in opposed grapple checks. The dragon will have to make as many grapple checks as there are attempts to break free from his pin, ie the dragon crushed a fighter, a cleric, a rogue and a wizard, all 6th level. The adventurers all failed their Reflex saves, so they are all pinned under the dragon. The fighter acts first. He gets 2 attempts to break free from the pin (because he has 2 attacks). The cleric, rogue and wizard only get 1 attempt to break free from the dragon's pin (on their respective turns). If any of them wins an opposed grapple check vs. the dragon, they are not pinned anymore, but should still be considered grappling. They need to succeed at another opposed grapple check to evade the grappling.</p><p></p><p>Hope this helps.</p><p></p><p>Maitre D</p></blockquote><p></p>
[QUOTE="Maitre Du Donjon, post: 989198, member: 9645"] The text seems to indicate that if you succeed at your Reflex save, you are not PINNED, but you still take damage from the dragon's butt-smash ("Crush" is an attack, right? Not just an automatic hit? Remember that the dragon can only crush creatures of three size categories less or smaller) As for the grapple checks, its the pinned folks that need to get out of the pin. To do so, they need to beat the dragon in opposed grapple checks. The dragon will have to make as many grapple checks as there are attempts to break free from his pin, ie the dragon crushed a fighter, a cleric, a rogue and a wizard, all 6th level. The adventurers all failed their Reflex saves, so they are all pinned under the dragon. The fighter acts first. He gets 2 attempts to break free from the pin (because he has 2 attacks). The cleric, rogue and wizard only get 1 attempt to break free from the dragon's pin (on their respective turns). If any of them wins an opposed grapple check vs. the dragon, they are not pinned anymore, but should still be considered grappling. They need to succeed at another opposed grapple check to evade the grappling. Hope this helps. Maitre D [/QUOTE]
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