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Dragons no longer a threat?
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<blockquote data-quote="Caliban" data-source="post: 704323" data-attributes="member: 284"><p>Many DM's want dragons to be the big baddies that the PC's have to fight when they are really powerful. </p><p></p><p>Or they see dragons as super-powerful creatures of myth and legend, and the PC's would never have a real chance in a fight against one, because they would only encounter the old or ancient dragons. </p><p></p><p>In my home game, I've been throwing dragons at the party since they were 2nd level (black dragon wyrmlings). </p><p></p><p>I see the older dragons as super-powerful creatures out of myth and legend, but I see the very young dragons as arrogent and overconfident creatures that tend to die in violent and messy ways. The older dragons (especially the evil ones) tend to lay clutches of eggs and then abandon their young after a decade or so. Or the younger dragons will chafe under the constraints of their parent, and set out to build their own horde. </p><p></p><p>These younger dragons tend to die in droves, because they think they are invulnerable. They are the ones that adventurers usually encounter. The dragons who survive to adulthood are convinced of their superiority (because if they weren't superior, they would be dead). They have also learned caution, and are less likely to throw themselves headlong at someone who looks like they are carrying wealth that can be added to their horde. </p><p></p><p>The older dragons tend to have whole networks of underlings and spies, who track down new sources of wealth for the dragon, and give them warning of potential thieves. They can be major plot devices for a campaign, and may be behind many of the older organizations in the world. </p><p></p><p>The oldest dragons are less interested in the goings on of lesser beings, and have accumulated hordes that keep them fairly content. They have little contact with creatures other than fellow dragons, or personal minions. However, they are the most dangerous to deal with, because they have survived thousands of life and death struggles. They have a contingency for almost every situation, and are more than willing to cut their losses and seek revenge later. Getting their horde is one thing, keeping it is much more difficult.</p></blockquote><p></p>
[QUOTE="Caliban, post: 704323, member: 284"] Many DM's want dragons to be the big baddies that the PC's have to fight when they are really powerful. Or they see dragons as super-powerful creatures of myth and legend, and the PC's would never have a real chance in a fight against one, because they would only encounter the old or ancient dragons. In my home game, I've been throwing dragons at the party since they were 2nd level (black dragon wyrmlings). I see the older dragons as super-powerful creatures out of myth and legend, but I see the very young dragons as arrogent and overconfident creatures that tend to die in violent and messy ways. The older dragons (especially the evil ones) tend to lay clutches of eggs and then abandon their young after a decade or so. Or the younger dragons will chafe under the constraints of their parent, and set out to build their own horde. These younger dragons tend to die in droves, because they think they are invulnerable. They are the ones that adventurers usually encounter. The dragons who survive to adulthood are convinced of their superiority (because if they weren't superior, they would be dead). They have also learned caution, and are less likely to throw themselves headlong at someone who looks like they are carrying wealth that can be added to their horde. The older dragons tend to have whole networks of underlings and spies, who track down new sources of wealth for the dragon, and give them warning of potential thieves. They can be major plot devices for a campaign, and may be behind many of the older organizations in the world. The oldest dragons are less interested in the goings on of lesser beings, and have accumulated hordes that keep them fairly content. They have little contact with creatures other than fellow dragons, or personal minions. However, they are the most dangerous to deal with, because they have survived thousands of life and death struggles. They have a contingency for almost every situation, and are more than willing to cut their losses and seek revenge later. Getting their horde is one thing, keeping it is much more difficult. [/QUOTE]
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