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Dragons of Autumn Twilight
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<blockquote data-quote="HolyMan" data-source="post: 5649605" data-attributes="member: 84167"><p>Tasselhoff helps and a few seconds later Caramon and Riverwind are free of the webs, and just in time. A roaring comes from the dark doorway soon followed by draconian soldiers.</p><p></p><p><span style="color: Orange">"See I told you,"</span> Tas says before moving back and finding a rock on the ground.</p><p></p><p>Riverwind bow in hand takes up cover behind the large pot, and begins firing at the dragon-men. While Caramon draws his blade and readies his shield.</p><p></p><p>A draconian swings at the warrior and their blades meet in a loud clang that echoes throughout the cavern. </p><p></p><p>[sblock=OOC] Ok remember this isn't 3.5 and the game is designed for 1st edition but I couldn't bring myself to play that, LOL. The map is only to help with line of sight for spells and such. And the area is probably crowded due to the fact it is 1st edition and battle maps weren't used ( I will make sure to change things are as needed in the future).</p><p></p><p> You need not worry about - moving through enemy spaces or avoiding AoOs - but you do need to know that you can't move and attack unless you are charging (PHB pg. 96) and that everyone's movement rate is high enough to not need to worry about if you can reach a spot. </p><p></p><p>Lastly - Everyone still in the web will be freed after this round so I just need Tas, Riverwind, Raistlin, and I'll post for Caramon this round. Then the draconians will go then back to the full group.[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5649605, member: 84167"] Tasselhoff helps and a few seconds later Caramon and Riverwind are free of the webs, and just in time. A roaring comes from the dark doorway soon followed by draconian soldiers. [COLOR=Orange]"See I told you,"[/COLOR] Tas says before moving back and finding a rock on the ground. Riverwind bow in hand takes up cover behind the large pot, and begins firing at the dragon-men. While Caramon draws his blade and readies his shield. A draconian swings at the warrior and their blades meet in a loud clang that echoes throughout the cavern. [sblock=OOC] Ok remember this isn't 3.5 and the game is designed for 1st edition but I couldn't bring myself to play that, LOL. The map is only to help with line of sight for spells and such. And the area is probably crowded due to the fact it is 1st edition and battle maps weren't used ( I will make sure to change things are as needed in the future). You need not worry about - moving through enemy spaces or avoiding AoOs - but you do need to know that you can't move and attack unless you are charging (PHB pg. 96) and that everyone's movement rate is high enough to not need to worry about if you can reach a spot. Lastly - Everyone still in the web will be freed after this round so I just need Tas, Riverwind, Raistlin, and I'll post for Caramon this round. Then the draconians will go then back to the full group.[/sblock] [/QUOTE]
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