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Dragons of the Argonath!
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<blockquote data-quote="Bloodstone de Troll" data-source="post: 201686" data-attributes="member: 3538"><p><strong>Brasshides</strong></p><p></p><p>Brasshide</p><p>Large Dragon</p><p>Hit Dice: 14d12+ 70 (210 hp)</p><p>Initiative: -2 (Dex)</p><p>Speed: 20ft, swim 30ft</p><p>AC: 21 (-1 size, -2 Dex, +11 natural, +2 Shield, +3 Breastplate)</p><p>Attacks: Huge Longsword +20/+16/+10 Melee, Tail Slap+15, Tail Mace* +14 Melee</p><p>Damage: Huge Longsword 2d6+7 Melee, Tail Slap 1d8 +17, Tail Mace* 1d8 +7</p><p>Face/Reach: 5 ft. by 5 ft./10 ft.</p><p>Special Attack: Prehensile tail,</p><p>Special Qualities: Dragon fear, Keen senses, Immunities, SR 18</p><p>Saves: Fort+14, Ref+7, Will+7</p><p>Abilities: Str 25 (+7), Dex 6 (-2), Con 20 (+5), Int 4 (-6), Wis 7 (-2), Cha 8 (-1)</p><p>Skills: Climb+17, Search+12, Sense Motive+10, Spot+12, Swim +17, Listen+12, Move Silently+8</p><p>Feats: Cleave, Armor Proficiency (light), Armor Proficiency (Medium), Exotic Weapon Proficiency (Dragonsword), </p><p>Climate/Terrain: Any Land</p><p>Organization: Unit (2-8 dragons with the same number of dragon boys).</p><p>Challenge Rating: 14</p><p>Treasure: Dragon sized standard equipment, no valuables.</p><p>Alignment: Usually Chaotic Good.</p><p>Advancement: 15-20 HD (Huge).</p><p></p><p> Battledragons are a species of coastal dragon that allied itself with man in ancient times to help combat the menace of Padmasa. The magic of Padmasa always calls for the destruction and perversion of life, and dragon lives can be spent for mighty magic. It is because of the predations of these dark magi that ancient drakes had much to achieve by siding with the free lands of the Argonath.</p><p> Without the aid of these dragons the enemies trolls and other monsters would have long ago destroyed the free nations. These dragons can stand upright (averaging 8-14ft when they do), and have fairly manipulative forepaws as such are capable of tool use, most notably the six-foot dragonswords. These wingless drakes still posess the wing nubs where their ancestors had wings, but otherwise they appear rather dinosaur-ish in cast with long whip-like tails, and crocodile like jaws. Battledragons can speak human tongues, and instinctively know draconic.</p><p> The Brasshide battledragon is the largest and heaviest battledragon in the Legions. These war-beasts have heavy brass colored scales that cover their bodies like natural plate armor. Brasshides weigh in at about three and a half tons on average, and stand 11-14 ft tall when standing erect. Their fearsome forms are bellied by their normally easy-going natures.</p><p></p><p>Combat</p><p>Battledragons are paired at birth with an orphan-boy (called a dragonboy), these two train together and learn to fight side by side. In combat the dragon will seek to attack large foes such as trolls, while the dragonboy defends the dragons bellie and hamstrings from imps and humans. This is a combination that is very successful.</p><p>Keen Senses (Ex): A dragon sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 100 feet. </p><p>Immunities (Ex): Battledragons are immune to sleep and paralysis effects. </p><p>Dragon Freeze (Ex): A battledragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or makes eye contact. Creatures within a radius of 30 feet are subject to the effect if they have fewer HD than the.</p><p>A potentially affected creature that succeeds at a Will save (DC 17) remains immune to that dragon’s frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Other dragons are immune to this effect.</p><p>Prehensile Tail* (Ex): A battledragons tail operates in a manner similar to an elephant’s trunk, allowing it to manipulate human sized tools and weapons. It is because of this dexterity that battledragons receive the may use weapons held in this tail as though they posessing the Multidexterity and Multiweapon Fighting Feats in regards to weapons held in their tail only.</p></blockquote><p></p>
[QUOTE="Bloodstone de Troll, post: 201686, member: 3538"] [b]Brasshides[/b] Brasshide Large Dragon Hit Dice: 14d12+ 70 (210 hp) Initiative: -2 (Dex) Speed: 20ft, swim 30ft AC: 21 (-1 size, -2 Dex, +11 natural, +2 Shield, +3 Breastplate) Attacks: Huge Longsword +20/+16/+10 Melee, Tail Slap+15, Tail Mace* +14 Melee Damage: Huge Longsword 2d6+7 Melee, Tail Slap 1d8 +17, Tail Mace* 1d8 +7 Face/Reach: 5 ft. by 5 ft./10 ft. Special Attack: Prehensile tail, Special Qualities: Dragon fear, Keen senses, Immunities, SR 18 Saves: Fort+14, Ref+7, Will+7 Abilities: Str 25 (+7), Dex 6 (-2), Con 20 (+5), Int 4 (-6), Wis 7 (-2), Cha 8 (-1) Skills: Climb+17, Search+12, Sense Motive+10, Spot+12, Swim +17, Listen+12, Move Silently+8 Feats: Cleave, Armor Proficiency (light), Armor Proficiency (Medium), Exotic Weapon Proficiency (Dragonsword), Climate/Terrain: Any Land Organization: Unit (2-8 dragons with the same number of dragon boys). Challenge Rating: 14 Treasure: Dragon sized standard equipment, no valuables. Alignment: Usually Chaotic Good. Advancement: 15-20 HD (Huge). Battledragons are a species of coastal dragon that allied itself with man in ancient times to help combat the menace of Padmasa. The magic of Padmasa always calls for the destruction and perversion of life, and dragon lives can be spent for mighty magic. It is because of the predations of these dark magi that ancient drakes had much to achieve by siding with the free lands of the Argonath. Without the aid of these dragons the enemies trolls and other monsters would have long ago destroyed the free nations. These dragons can stand upright (averaging 8-14ft when they do), and have fairly manipulative forepaws as such are capable of tool use, most notably the six-foot dragonswords. These wingless drakes still posess the wing nubs where their ancestors had wings, but otherwise they appear rather dinosaur-ish in cast with long whip-like tails, and crocodile like jaws. Battledragons can speak human tongues, and instinctively know draconic. The Brasshide battledragon is the largest and heaviest battledragon in the Legions. These war-beasts have heavy brass colored scales that cover their bodies like natural plate armor. Brasshides weigh in at about three and a half tons on average, and stand 11-14 ft tall when standing erect. Their fearsome forms are bellied by their normally easy-going natures. Combat Battledragons are paired at birth with an orphan-boy (called a dragonboy), these two train together and learn to fight side by side. In combat the dragon will seek to attack large foes such as trolls, while the dragonboy defends the dragons bellie and hamstrings from imps and humans. This is a combination that is very successful. Keen Senses (Ex): A dragon sees four times as well a human in low-light conditions and twice as well in normal light. It also has darkvision with a range of 100 feet. Immunities (Ex): Battledragons are immune to sleep and paralysis effects. Dragon Freeze (Ex): A battledragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or makes eye contact. Creatures within a radius of 30 feet are subject to the effect if they have fewer HD than the. A potentially affected creature that succeeds at a Will save (DC 17) remains immune to that dragon’s frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Other dragons are immune to this effect. Prehensile Tail* (Ex): A battledragons tail operates in a manner similar to an elephant’s trunk, allowing it to manipulate human sized tools and weapons. It is because of this dexterity that battledragons receive the may use weapons held in this tail as though they posessing the Multidexterity and Multiweapon Fighting Feats in regards to weapons held in their tail only. [/QUOTE]
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