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<blockquote data-quote="neveryours" data-source="post: 1469878" data-attributes="member: 13424"><p><strong>All About Undead</strong></p><p></p><p>The ghast and ghouls snuck up on the rest of the unsuspecting party.</p><p></p><p>They singled Vilinius out, as he was the closest to them. The ghouls launched into a fierce attack. Vilinius’ cry of pain awakened the rest of the party. Vilinius was paralyzed, but the rest made short work of them. (Again, Taunus was the culprit. Showing that a raging barbarian, armed with a magical greatsword, is not something to be laughed at. But then, ghouls were never known for their sense of humour. The main damage dealers were Stark and Taunus, with Durgan moving about at combat expertise full to provide flanking and aiding. This has become the party’s modus operandi.)</p><p></p><p>After the ghast had fallen, Durgan looked about worriedly. “Where’s Mand?”</p><p></p><p>-</p><p></p><p>Stark found the mutilated corpse of Mand in a crumpled heap in the woods.</p><p></p><p>The party decided to burn the bodies of Mand, the ghast and the ghouls, after being warned by Karavas that Mand might return as a ghoul. As Karavas did not have the components necessary to ast protection from evil on Mand’s corpse, this was thought to be the best way. (The party was lucky, I had a rolled a percentile die and the resident dragon with a lair nearby was asleep. In their state, a they would have been dragon fodder.)</p><p></p><p>After Karavas had performed the appropriate last rites, Taunus promptly ransacked Mand’s inventory and took what he wanted. (Greatsword keen, starmetal chainshirt +1, Buckler +1) To the barbarian, Mand probably died valiantly fighting off larger odds, as good a way to go as any.</p><p></p><p>The party also discovered a bracer of armour +2 on the body of the ghast.</p><p></p><p>As they sat about discussing the next step, they heard the sound of something trampling through the undergrowth.</p><p></p><p>The party leapt to their feet and drew their arms. A rather lost looking dwarf crashed through the undergrowth into sight.</p><p></p><p>- </p><p></p><p>Debra Stonaxe (Fighter 4) hails from Thorbardin. She had been one of the dwarves who actively aided the Qualinesti elves in their flight to freedom. After escorting the elves to relative safety in the Plains of Dust, she decided that she needed to learn more about the world. She is a supporter of the High Thane, Tarn Bellowgranite, who believes that the dwarves should not isolate themselves from the world. </p><p></p><p>Debra and other young dwarves had decided that they would offer their services to the Knights of Solamnia for pay and to see the world. The party had found themselves in the Southern Darkwoods, when a dire bear had attacked them. They had split up and fled after losing 3 of their number to the beast. Debra was lucky to have escaped with only scratches as the bear pursued an unlucky companion.</p><p></p><p>Introductions were made and after finding out that Durgan was an auxiliary in the Knights, she decided to join them.</p><p></p><p>-</p><p></p><p>The party made it’s way to a pool, whose surface was totally covered with green algae, making viewing anything below the surface practically impossible. (By now, paranoia had set in and none of them wanted to touch or otherwise disturb the water.) In the middle of the pool, there was a small shrine which had already collapsed into rubble. There were no bridges or footpaths to get across to the shrine without swimming through the pool.</p><p></p><p>Then they heard a sound from the pool. They turned to see a mummy rise up from the water. It was a foul sight and the film of algae that enveloped it only served to enhance its gruesome look. Stark and Durgan despaired at the sight of the mummy.</p><p></p><p>The fight was fierce as the mummy concentrated on Durgan. Two other mummies rose out of the water one at a time, trying to drive the rest into despair. The mummies had another trick up their sleeve. Mummy Rot, which caused your skin and flesh to peel, then fall off.</p><p></p><p>Stark had been struck thrice with the affliction. Durgan, but once. (I ruled that for every Fort safe failed, the lethality of the disease get higher, as more of your body starts rotting simultaneously.)</p><p></p><p>The fight was long and hard, not least because of the toughness of the mummies. Despite flying into a rage and dealing out respectable damage, Taunus was nearly brought low by the undead. The party eventually prevailed, thanks to the healing arts of Karavas. (The man is like the Duracell bunny of positive energy.)</p><p></p><p>Karavas inspected their wounds and gravely announce that he could not cure it. They would need to find a healer to remove the disease fast. (Stark would be taking 3d6 of Cha damage a day.) Meanwhile, he would use a lesser restoration spell to keep the disease at bay. He could cast the spell four times a day, which was a bit dicey (pardon the pun) since they would take 3 days to reach the village of Ulstad.</p><p></p><p>The party promptly about-turned, with Debra and Taunus bearing Stark in a makeshift litter. Karavas fervently hoped that his healing would prove sufficient. </p><p></p><p>After three days of hard travel, they reached the Solamnic village of Ulstad. The local clerics of Chislev and Kiri Jolith treated the festering body of Stark (her Cha was down to 1, a close call indeed) and the somewhat gangrenous right arm of Durgan.</p><p></p><p>Now feeling rested and bereft of her Cloak of Charisma +2 (Stark traded it in for the healing of the whole party’s condition), Stark was simply glad to be alive. It had been a close shave.</p><p></p><p>Still the task was not done, they had to return…</p></blockquote><p></p>
[QUOTE="neveryours, post: 1469878, member: 13424"] [B]All About Undead[/B] The ghast and ghouls snuck up on the rest of the unsuspecting party. They singled Vilinius out, as he was the closest to them. The ghouls launched into a fierce attack. Vilinius’ cry of pain awakened the rest of the party. Vilinius was paralyzed, but the rest made short work of them. (Again, Taunus was the culprit. Showing that a raging barbarian, armed with a magical greatsword, is not something to be laughed at. But then, ghouls were never known for their sense of humour. The main damage dealers were Stark and Taunus, with Durgan moving about at combat expertise full to provide flanking and aiding. This has become the party’s modus operandi.) After the ghast had fallen, Durgan looked about worriedly. “Where’s Mand?” - Stark found the mutilated corpse of Mand in a crumpled heap in the woods. The party decided to burn the bodies of Mand, the ghast and the ghouls, after being warned by Karavas that Mand might return as a ghoul. As Karavas did not have the components necessary to ast protection from evil on Mand’s corpse, this was thought to be the best way. (The party was lucky, I had a rolled a percentile die and the resident dragon with a lair nearby was asleep. In their state, a they would have been dragon fodder.) After Karavas had performed the appropriate last rites, Taunus promptly ransacked Mand’s inventory and took what he wanted. (Greatsword keen, starmetal chainshirt +1, Buckler +1) To the barbarian, Mand probably died valiantly fighting off larger odds, as good a way to go as any. The party also discovered a bracer of armour +2 on the body of the ghast. As they sat about discussing the next step, they heard the sound of something trampling through the undergrowth. The party leapt to their feet and drew their arms. A rather lost looking dwarf crashed through the undergrowth into sight. - Debra Stonaxe (Fighter 4) hails from Thorbardin. She had been one of the dwarves who actively aided the Qualinesti elves in their flight to freedom. After escorting the elves to relative safety in the Plains of Dust, she decided that she needed to learn more about the world. She is a supporter of the High Thane, Tarn Bellowgranite, who believes that the dwarves should not isolate themselves from the world. Debra and other young dwarves had decided that they would offer their services to the Knights of Solamnia for pay and to see the world. The party had found themselves in the Southern Darkwoods, when a dire bear had attacked them. They had split up and fled after losing 3 of their number to the beast. Debra was lucky to have escaped with only scratches as the bear pursued an unlucky companion. Introductions were made and after finding out that Durgan was an auxiliary in the Knights, she decided to join them. - The party made it’s way to a pool, whose surface was totally covered with green algae, making viewing anything below the surface practically impossible. (By now, paranoia had set in and none of them wanted to touch or otherwise disturb the water.) In the middle of the pool, there was a small shrine which had already collapsed into rubble. There were no bridges or footpaths to get across to the shrine without swimming through the pool. Then they heard a sound from the pool. They turned to see a mummy rise up from the water. It was a foul sight and the film of algae that enveloped it only served to enhance its gruesome look. Stark and Durgan despaired at the sight of the mummy. The fight was fierce as the mummy concentrated on Durgan. Two other mummies rose out of the water one at a time, trying to drive the rest into despair. The mummies had another trick up their sleeve. Mummy Rot, which caused your skin and flesh to peel, then fall off. Stark had been struck thrice with the affliction. Durgan, but once. (I ruled that for every Fort safe failed, the lethality of the disease get higher, as more of your body starts rotting simultaneously.) The fight was long and hard, not least because of the toughness of the mummies. Despite flying into a rage and dealing out respectable damage, Taunus was nearly brought low by the undead. The party eventually prevailed, thanks to the healing arts of Karavas. (The man is like the Duracell bunny of positive energy.) Karavas inspected their wounds and gravely announce that he could not cure it. They would need to find a healer to remove the disease fast. (Stark would be taking 3d6 of Cha damage a day.) Meanwhile, he would use a lesser restoration spell to keep the disease at bay. He could cast the spell four times a day, which was a bit dicey (pardon the pun) since they would take 3 days to reach the village of Ulstad. The party promptly about-turned, with Debra and Taunus bearing Stark in a makeshift litter. Karavas fervently hoped that his healing would prove sufficient. After three days of hard travel, they reached the Solamnic village of Ulstad. The local clerics of Chislev and Kiri Jolith treated the festering body of Stark (her Cha was down to 1, a close call indeed) and the somewhat gangrenous right arm of Durgan. Now feeling rested and bereft of her Cloak of Charisma +2 (Stark traded it in for the healing of the whole party’s condition), Stark was simply glad to be alive. It had been a close shave. Still the task was not done, they had to return… [/QUOTE]
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