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Community
General Tabletop Discussion
*Dungeons & Dragons
Dragons: What role do they play in your campaigns?
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<blockquote data-quote="Blue" data-source="post: 8308326" data-attributes="member: 20564"><p>Varies by campaign.</p><p></p><p>In one that I'm currently running, the party is busy protecting three rapidly aging (for dragons) brass wyrmlings that they "liberated" from a fey area where a contract that their mother (now dead) had was to "keep my babies safe", and the archfey kept they safe and babies. So instead of foes, they have been a long-term goal of the party to teach them from the nigh-feral wyrmlings as they regain the decades (centuries, really) that they had been frozen in age.</p><p></p><p>In another game I run the dragons are conspicuously extinct, with the skull of one of them suspended below the roof of the Imperial Library. Dwarves are also extinct, genocided for their access to "The Bones of the Earth" (literal) and replaced with a magically created race - the drow (who are completely different in culture). However, it's determined that the land is near magic-dead (spells above 6th just won't work anymore), drained from centuries of high-magic civilization. There is another place though that has it's magic, and the players may yet find dragons there.</p><p></p><p>Last campaign I completed was 13th Age using a moderately homebrewed version of their Dragon Empire. Dragons showed up as foes many times, and the primordial Chromatics were fairly heavily involved in the big picture dynamics of the world, and some with the party itself who had connections to them. They also had to protect a young and headstrong dragon from assassination attempts against the families of the dragons supporting the Dragon Empire.</p></blockquote><p></p>
[QUOTE="Blue, post: 8308326, member: 20564"] Varies by campaign. In one that I'm currently running, the party is busy protecting three rapidly aging (for dragons) brass wyrmlings that they "liberated" from a fey area where a contract that their mother (now dead) had was to "keep my babies safe", and the archfey kept they safe and babies. So instead of foes, they have been a long-term goal of the party to teach them from the nigh-feral wyrmlings as they regain the decades (centuries, really) that they had been frozen in age. In another game I run the dragons are conspicuously extinct, with the skull of one of them suspended below the roof of the Imperial Library. Dwarves are also extinct, genocided for their access to "The Bones of the Earth" (literal) and replaced with a magically created race - the drow (who are completely different in culture). However, it's determined that the land is near magic-dead (spells above 6th just won't work anymore), drained from centuries of high-magic civilization. There is another place though that has it's magic, and the players may yet find dragons there. Last campaign I completed was 13th Age using a moderately homebrewed version of their Dragon Empire. Dragons showed up as foes many times, and the primordial Chromatics were fairly heavily involved in the big picture dynamics of the world, and some with the party itself who had connections to them. They also had to protect a young and headstrong dragon from assassination attempts against the families of the dragons supporting the Dragon Empire. [/QUOTE]
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Dragons: What role do they play in your campaigns?
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