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<blockquote data-quote="Anubis" data-source="post: 500824" data-attributes="member: 2358"><p>I have taken such things into account. I revised the system after some reworking of the numbers.</p><p></p><p></p><p></p><p></p><p>You are forgetting that Great Wyrms are strategic geniuses in the field of battle.</p><p></p><p></p><p></p><p>Not likely. This Great Wyrm Red Dragon may seem a match for that one character, but the Great Wyrm could actually take on four such characters just as easily. (Actually, a normal party would be pretty easy, although four Level 44 Fighters might do the trick.) Fast Healing will make little difference when you're taking 78 points of damage PER ROUND; damage reduction won't make a difference at all because the Great Wyrm could bypass is EASILY; evergy resistance might protect against the breath weapon, but not against the pphysical attacks and crush; other magical items will make little difference.</p><p></p><p>The Great Wyrm would jump and splat the party with Crush. I've seen it happen. Crush is DEADLY, and the fighters will most likely not be able to get out from under the thing. Even if they did, it'd rip them a new one. Six attacks per round that all hit on a 2 is pretty nasty, and the dragon knows how to use reach pretty good.</p><p></p><p>The Great Wyrm Red Dragon is EPR 61, CR 35.</p><p></p><p></p><p></p><p>Level = EPR in my system for all normal characters. I bumped up NPC wealth to keep them on par with PCs. (Not quite, but close. NPCs have 50% the wealth of an equal PC.)</p><p></p><p></p><p></p><p>I changed SR. No choice. Dragon SR is CR +9 (lesser), CR +10 (ordinary), CR +11 (greater), CR +12 (force), CR +18 (prismatic).</p><p></p><p>Also, SR and caster level checks of all sorts are done based on CR, not EPR/Level. Any other way and SR becomes useless or invincible after a certain point. That's for another topic though.</p></blockquote><p></p>
[QUOTE="Anubis, post: 500824, member: 2358"] I have taken such things into account. I revised the system after some reworking of the numbers. You are forgetting that Great Wyrms are strategic geniuses in the field of battle. Not likely. This Great Wyrm Red Dragon may seem a match for that one character, but the Great Wyrm could actually take on four such characters just as easily. (Actually, a normal party would be pretty easy, although four Level 44 Fighters might do the trick.) Fast Healing will make little difference when you're taking 78 points of damage PER ROUND; damage reduction won't make a difference at all because the Great Wyrm could bypass is EASILY; evergy resistance might protect against the breath weapon, but not against the pphysical attacks and crush; other magical items will make little difference. The Great Wyrm would jump and splat the party with Crush. I've seen it happen. Crush is DEADLY, and the fighters will most likely not be able to get out from under the thing. Even if they did, it'd rip them a new one. Six attacks per round that all hit on a 2 is pretty nasty, and the dragon knows how to use reach pretty good. The Great Wyrm Red Dragon is EPR 61, CR 35. Level = EPR in my system for all normal characters. I bumped up NPC wealth to keep them on par with PCs. (Not quite, but close. NPCs have 50% the wealth of an equal PC.) I changed SR. No choice. Dragon SR is CR +9 (lesser), CR +10 (ordinary), CR +11 (greater), CR +12 (force), CR +18 (prismatic). Also, SR and caster level checks of all sorts are done based on CR, not EPR/Level. Any other way and SR becomes useless or invincible after a certain point. That's for another topic though. [/QUOTE]
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