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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Dragonslayer RPG truly delivers.
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<blockquote data-quote="Some Dude" data-source="post: 9543797" data-attributes="member: 6980080"><p>I'm of two minds about this. Personally, I appreciate retroclones. In fact, Swords & Wizardry Complete is my go-to for D&D-type gaming. So much so, in fact, that I haven't felt the need to upgrade to the revised edition. I figure that as long as I have S&W Complete, along with OSRIC for anything that may come up that I don't care to handwave or make something up for, I'm good. It "feels" to me like the D&D I played "back in the day", as the saying goes.</p><p></p><p>There is, however, a kind of creative bankruptcy in the OSR. I think the reason why most OSR games fall from favor after a few years to be replaced by the new hotness, is because they're essentially all the same game, with tweaks. And after the new shiny of the latest tweak wears off, you're still playing the same game you've been playing for (in my case) 40 years or so. But, what's this? A new tweak? Ah, on the the next clone. And so on.</p><p></p><p>Personally, I find a lot more of that "early days of gaming" spirit in the Nu-SR, which I generally find more inspiring as a result. </p><p></p><p>I've heard grogs opine that the OSR is like punk rock, but that isn't really accurate. Punk was about deconstruction, not reconstruction. It was about challenging institutions, rather than fealty to a strict orthodoxy based on the way things were done in the past. The OSR is more like a tribute band than a punk band. Or, if it is "punk", it's punk in the way that Blink-182 is, rather than the way Crass or Dead Kennedys were.</p><p></p><p>None of which is to say I dislike the OSR, or that style of gaming. Quite the opposite. It's great. But a lot has happened in gaming since 1974, and much of it is an aurguable improvement. Just as many of the "house rules" that get folded into OSR games are improvements.</p></blockquote><p></p>
[QUOTE="Some Dude, post: 9543797, member: 6980080"] I'm of two minds about this. Personally, I appreciate retroclones. In fact, Swords & Wizardry Complete is my go-to for D&D-type gaming. So much so, in fact, that I haven't felt the need to upgrade to the revised edition. I figure that as long as I have S&W Complete, along with OSRIC for anything that may come up that I don't care to handwave or make something up for, I'm good. It "feels" to me like the D&D I played "back in the day", as the saying goes. There is, however, a kind of creative bankruptcy in the OSR. I think the reason why most OSR games fall from favor after a few years to be replaced by the new hotness, is because they're essentially all the same game, with tweaks. And after the new shiny of the latest tweak wears off, you're still playing the same game you've been playing for (in my case) 40 years or so. But, what's this? A new tweak? Ah, on the the next clone. And so on. Personally, I find a lot more of that "early days of gaming" spirit in the Nu-SR, which I generally find more inspiring as a result. I've heard grogs opine that the OSR is like punk rock, but that isn't really accurate. Punk was about deconstruction, not reconstruction. It was about challenging institutions, rather than fealty to a strict orthodoxy based on the way things were done in the past. The OSR is more like a tribute band than a punk band. Or, if it is "punk", it's punk in the way that Blink-182 is, rather than the way Crass or Dead Kennedys were. None of which is to say I dislike the OSR, or that style of gaming. Quite the opposite. It's great. But a lot has happened in gaming since 1974, and much of it is an aurguable improvement. Just as many of the "house rules" that get folded into OSR games are improvements. [/QUOTE]
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