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Dragonslayers: After the second dragon
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<blockquote data-quote="Evilhalfling" data-source="post: 2347683" data-attributes="member: 16991"><p><span style="color: Pink">The Mother of Fire is the Dragon Queen who lives in the volcano, Father Lux is our best priest, he is very impressive as he brought a friend of mine back from the dead a few months ago. His god must have told him when you were coming. Some tunnels are this small, but we got some humans here with us as well – this is just to keep monsters, well dragons from getting in. It worked fine until one decided she would just dig her own tunnel. </span></p><p>….. the young stout leads you through a narrow tunnel low enough that everyone but Hond must duck low. The tunnel goes around several switchbacks leading into the depths of the earth. The tunnel grows larger and passes through another set of doors. The town itself is long narrow carved tunnels with doors on each side. The Main Street of the town looks like it was once a mineral seam, and it has two levels, the ground level and a second story of a wooden floor with occasional openings between the two levels (like a shopping mall). Stouts and hairfeet make up most of the people – but there are occasional humans as well. The street is lit by pots of a familiar glowing moss. growing wild this moss lights many of the islands volcanic tunnels.</p><p></p><p>The girl will ask more questions about your voyage, and prattle on about town events, including raids on and by a clanhold of Derro living in the eastern mountains. She will also talk of her friend in another group of adventures who said they were going to another Island to get something, and haven't been seen in a month. She ends with <span style="color: Pink">People weren't sure if they should send for you or try and reach them. Not everyone wants the dragon killed either, some says it will just bring more trouble. </span></p><p>Keria leads on to an impressive door at the end of the street. </p><p></p><p><em>Now that dagger was a messy business. Velsouvous’ impulse to avoid it may have been the correct one. Its disposition still preys on your minds, even now that it is settled. It seemed so promising when Grim picked up an unknown aura of moderate power. But when he pulled the blade from the corpse…</em></p><p><em>Grim picked up the dagger and he felt its corrupted nature, its very touch made him feel unclean. Carved from single tooth, the dagger has a makers mark at the base of the blade, but has nothing to indicate the vileness that you can feel dripping from it. </em></p><p><em>OOC: (gained one temporary negative level) Go ahead and remember the way you reacted. </em></p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 2347683, member: 16991"] [COLOR=Pink]The Mother of Fire is the Dragon Queen who lives in the volcano, Father Lux is our best priest, he is very impressive as he brought a friend of mine back from the dead a few months ago. His god must have told him when you were coming. Some tunnels are this small, but we got some humans here with us as well – this is just to keep monsters, well dragons from getting in. It worked fine until one decided she would just dig her own tunnel. [/COLOR] ….. the young stout leads you through a narrow tunnel low enough that everyone but Hond must duck low. The tunnel goes around several switchbacks leading into the depths of the earth. The tunnel grows larger and passes through another set of doors. The town itself is long narrow carved tunnels with doors on each side. The Main Street of the town looks like it was once a mineral seam, and it has two levels, the ground level and a second story of a wooden floor with occasional openings between the two levels (like a shopping mall). Stouts and hairfeet make up most of the people – but there are occasional humans as well. The street is lit by pots of a familiar glowing moss. growing wild this moss lights many of the islands volcanic tunnels. The girl will ask more questions about your voyage, and prattle on about town events, including raids on and by a clanhold of Derro living in the eastern mountains. She will also talk of her friend in another group of adventures who said they were going to another Island to get something, and haven't been seen in a month. She ends with [COLOR=Pink]People weren't sure if they should send for you or try and reach them. Not everyone wants the dragon killed either, some says it will just bring more trouble. [/COLOR] Keria leads on to an impressive door at the end of the street. [I]Now that dagger was a messy business. Velsouvous’ impulse to avoid it may have been the correct one. Its disposition still preys on your minds, even now that it is settled. It seemed so promising when Grim picked up an unknown aura of moderate power. But when he pulled the blade from the corpse… Grim picked up the dagger and he felt its corrupted nature, its very touch made him feel unclean. Carved from single tooth, the dagger has a makers mark at the base of the blade, but has nothing to indicate the vileness that you can feel dripping from it. OOC: (gained one temporary negative level) Go ahead and remember the way you reacted. [/I] [/QUOTE]
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