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Dragonslayers [Aftermath]
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<blockquote data-quote="azmodean" data-source="post: 1992342" data-attributes="member: 26590"><p>Evilhalfling, do you have a name for the god of punishment? The short bio I'm writing seems empty without it. I'm taking the liberty of assuming the existence of a temple to the punishment god whose primary purpose is to train dragonkilling monks and clerics (or at least ones who will try). Monk/cleric is an interesting concept, do you have any problems with the Practiced Spellcaster feat? Actually I'll just sblock what I have so far right here, please excuse the lack of a name, I'm terrible at making them up on the fly, so I'm calling him Character for the moment. Also let me know if the oriental naming for the item bugs you. </p><p>[sblock]Character is from a temple on the Green Isles which specializes in training warriors to focus their minds to the task of driving off or destroying the dragons who have usurped control of the Green Isles. Character has trained at the temple nearly all his life to this point. Originally he was enrolled at the temple as a way to lessen the burden on his family, as the temple does not require a tuition for fit students. As he has trained with the monks of the temple however, Character has observed the hardship the people in his area of the Green Isles must endure due to the depredations of the dragons, and has adopted the temple's quest as his own, to do whatever necessary to drive the dragons from the Green Isles. After he made this decision, Character gained a focus almost unrivalled in the temple, shrugging off physical discomfort and injury to train ever harder to master his body and mind. This has made him somewhat unpopular with the other students of the temple, as his ferocity does not allow him to "go easy" on those he trains with. However, it makes him extremely popular with the leaders of the temple, as their purpose is to train dragonkillers, and their greatest shame is those students who selfishly use their teachings for other ends.</p><p></p><p>Upon graduation he was presented with the temple's <em>Bougyo</em> gi in recognition of his abilities, and in the hope that he would be able to go forth and carry out the wishes of the temple. The <em>Bougyo</em> gi is a powerfull magical item in the form of a thick, long-sleeved shirt with metal fibers woven with cotton which enhances the martial abilities of the wearer in many ways. When the gi is worn the skin of the wearer toughens, especially the striking surfaces used in unarmed combat, this both allows the wearer to avoid damage more easily and to deal out damage more effectively. Due to its special construction and enchantment, the gi itself acts as armor without encumbering the wearer, and it even repels magical attacks directed at the wearer.</p><p></p><p>Since leaving the temple, Character has headed toward Cillune’s harbor to seek out news of vunerable dragons and allies to aid in his cause.</p><p></p><p><em>Buogyo</em> gi</p><p>Mighty Fists +1 4,000</p><p>resist +1 1,000</p><p>Armor +1 1,000</p><p>natural armor +1 2,000</p><p></p><p>8,000 total</p><p></p><p>The cost of the mighty fists enchantment is based on a recent article on the wizards web site indicating that the amulet of natural armor costs 6,000 gp due to it being in an innapropriate affinity slot, as you said to ignore affinity slots for the main item, that would reduce the cost of that enchantment to 4,000, if this doesn't seem kosher to you I will drop the natural armor bonus, leaving the total at the same cost.</p><p>The article is at: <a href="http://www.wizards.com/default.asp?x=dnd/rg/20050111a" target="_blank">http://www.wizards.com/default.asp?x=dnd/rg/20050111a</a>[/sblock]</p></blockquote><p></p>
[QUOTE="azmodean, post: 1992342, member: 26590"] Evilhalfling, do you have a name for the god of punishment? The short bio I'm writing seems empty without it. I'm taking the liberty of assuming the existence of a temple to the punishment god whose primary purpose is to train dragonkilling monks and clerics (or at least ones who will try). Monk/cleric is an interesting concept, do you have any problems with the Practiced Spellcaster feat? Actually I'll just sblock what I have so far right here, please excuse the lack of a name, I'm terrible at making them up on the fly, so I'm calling him Character for the moment. Also let me know if the oriental naming for the item bugs you. [sblock]Character is from a temple on the Green Isles which specializes in training warriors to focus their minds to the task of driving off or destroying the dragons who have usurped control of the Green Isles. Character has trained at the temple nearly all his life to this point. Originally he was enrolled at the temple as a way to lessen the burden on his family, as the temple does not require a tuition for fit students. As he has trained with the monks of the temple however, Character has observed the hardship the people in his area of the Green Isles must endure due to the depredations of the dragons, and has adopted the temple's quest as his own, to do whatever necessary to drive the dragons from the Green Isles. After he made this decision, Character gained a focus almost unrivalled in the temple, shrugging off physical discomfort and injury to train ever harder to master his body and mind. This has made him somewhat unpopular with the other students of the temple, as his ferocity does not allow him to "go easy" on those he trains with. However, it makes him extremely popular with the leaders of the temple, as their purpose is to train dragonkillers, and their greatest shame is those students who selfishly use their teachings for other ends. Upon graduation he was presented with the temple's [i]Bougyo[/i] gi in recognition of his abilities, and in the hope that he would be able to go forth and carry out the wishes of the temple. The [i]Bougyo[/i] gi is a powerfull magical item in the form of a thick, long-sleeved shirt with metal fibers woven with cotton which enhances the martial abilities of the wearer in many ways. When the gi is worn the skin of the wearer toughens, especially the striking surfaces used in unarmed combat, this both allows the wearer to avoid damage more easily and to deal out damage more effectively. Due to its special construction and enchantment, the gi itself acts as armor without encumbering the wearer, and it even repels magical attacks directed at the wearer. Since leaving the temple, Character has headed toward Cillune’s harbor to seek out news of vunerable dragons and allies to aid in his cause. [i]Buogyo[/i] gi Mighty Fists +1 4,000 resist +1 1,000 Armor +1 1,000 natural armor +1 2,000 8,000 total The cost of the mighty fists enchantment is based on a recent article on the wizards web site indicating that the amulet of natural armor costs 6,000 gp due to it being in an innapropriate affinity slot, as you said to ignore affinity slots for the main item, that would reduce the cost of that enchantment to 4,000, if this doesn't seem kosher to you I will drop the natural armor bonus, leaving the total at the same cost. The article is at: [url]http://www.wizards.com/default.asp?x=dnd/rg/20050111a[/url][/sblock] [/QUOTE]
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