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Dragonslayers [Aftermath]
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<blockquote data-quote="Evilhalfling" data-source="post: 1996545" data-attributes="member: 16991"><p>Redswan - The Orcs and Dwarves live on a differernt contient, where a large community of Hairfeet settled after fleeing the dragons. Cullaine is on the southern most island and their dragon (Orerauthvae)'s protection extends to include the ships coming in and out of port. </p><p>Stouts, Hairfeet and Ferals developed in realative isolation for and age before humans arrived. bringing a higher level of technology. The islandars mostly converted from 20 seperate tounges to common and a golden age of peace and prosperity followed.(at least in the stories) Before dragons came. A single pair of dragons, at first. Their adult children, and younger grandchildren helped to destroy the cities. The orginal pair is gone (hopefully). Dragons are nearly unknown elsewhere in the world, at least in fact, while stories abound. </p><p></p><p>Okay how about a god that you think your grandmother told you about, that noone else had even heard of. You just keep remembering(re: making up) more details. With your charaisma, the chance of you being able to convince others is very small. Even if modified when dealing with other fair orcs (sorry) </p><p></p><p>Supergirl - trading for another known spell is fine, actually I would prefer it. The sorcerer archtypes are Ruler, Warrior, Crafter and thinker/councilor let me know which of these your extra spell comes from. </p><p></p><p>Mithran - change the color from red to gold (no good dragons) and the story is perfect. This is exactly the way dragons would behave. </p><p></p><p>Leffters - the item is fine, and I was away from my library when I posted. I dont understand why they made maximize and empower equal, but we'll play it as written.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 1996545, member: 16991"] Redswan - The Orcs and Dwarves live on a differernt contient, where a large community of Hairfeet settled after fleeing the dragons. Cullaine is on the southern most island and their dragon (Orerauthvae)'s protection extends to include the ships coming in and out of port. Stouts, Hairfeet and Ferals developed in realative isolation for and age before humans arrived. bringing a higher level of technology. The islandars mostly converted from 20 seperate tounges to common and a golden age of peace and prosperity followed.(at least in the stories) Before dragons came. A single pair of dragons, at first. Their adult children, and younger grandchildren helped to destroy the cities. The orginal pair is gone (hopefully). Dragons are nearly unknown elsewhere in the world, at least in fact, while stories abound. Okay how about a god that you think your grandmother told you about, that noone else had even heard of. You just keep remembering(re: making up) more details. With your charaisma, the chance of you being able to convince others is very small. Even if modified when dealing with other fair orcs (sorry) Supergirl - trading for another known spell is fine, actually I would prefer it. The sorcerer archtypes are Ruler, Warrior, Crafter and thinker/councilor let me know which of these your extra spell comes from. Mithran - change the color from red to gold (no good dragons) and the story is perfect. This is exactly the way dragons would behave. Leffters - the item is fine, and I was away from my library when I posted. I dont understand why they made maximize and empower equal, but we'll play it as written. [/QUOTE]
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