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Dragonslayers [Aftermath]
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<blockquote data-quote="RedSwan78" data-source="post: 2182500" data-attributes="member: 5951"><p>Would Grim be able to make a regular attack from halfway up instead of a grapple? (trying to explore all my options here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) If it's already preparing to leap back into the air again, this is probably my only chance to attack it, no sense on taking a full round to move to a spot on th boat where I could climb up into it, then climb into it, only to have the dragon off in the air again where I couldn't get to it.. hehe</p><p></p><p></p><p>Kylala - I thought those things too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> lol! That's actually partly why I wanted to grapple it down on the water - I didn't know it was going to hop into the boat, I figured it was going to fly away. I figured if I grappled it down there, it could at least be kept in range, and I would ahve tried to move it over closer to the ship so that the other melee's could attack it also. Also, figuring if we killed it, he would be holding onto it and it wouldn't sink down in the water, and we would be able to hoist it's body into the ship so that we could get all the good things from it. Scales are always worth money, and wizards and whatnot need rare spell components. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I'm sure it has a lair somewhere, and now that we know it's NAME, we'd have to go information gathering about it and find out where it nested at and search for it's lair. Of course, that'd have to wait untill after our current mission, but wow.. I mean that's an entire 'nother YEAR of pbp gaming right there! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> hehe</p><p></p><p> This is why D&D is soooo frickin cool. Stuff that you totally didn't expect to happen or count on, turns out to take your adventure in a new direction that drives the characters to goals! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="RedSwan78, post: 2182500, member: 5951"] Would Grim be able to make a regular attack from halfway up instead of a grapple? (trying to explore all my options here :) ) If it's already preparing to leap back into the air again, this is probably my only chance to attack it, no sense on taking a full round to move to a spot on th boat where I could climb up into it, then climb into it, only to have the dragon off in the air again where I couldn't get to it.. hehe Kylala - I thought those things too :D lol! That's actually partly why I wanted to grapple it down on the water - I didn't know it was going to hop into the boat, I figured it was going to fly away. I figured if I grappled it down there, it could at least be kept in range, and I would ahve tried to move it over closer to the ship so that the other melee's could attack it also. Also, figuring if we killed it, he would be holding onto it and it wouldn't sink down in the water, and we would be able to hoist it's body into the ship so that we could get all the good things from it. Scales are always worth money, and wizards and whatnot need rare spell components. :) I'm sure it has a lair somewhere, and now that we know it's NAME, we'd have to go information gathering about it and find out where it nested at and search for it's lair. Of course, that'd have to wait untill after our current mission, but wow.. I mean that's an entire 'nother YEAR of pbp gaming right there! :D hehe This is why D&D is soooo frickin cool. Stuff that you totally didn't expect to happen or count on, turns out to take your adventure in a new direction that drives the characters to goals! :) [/QUOTE]
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