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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 2000770" data-attributes="member: 4441"><p><strong> Lalreth Evermoon</strong></p><p><strong>Male Elf Ranger 6</strong></p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Deity:</strong> </p><p><strong>Height:</strong> 4' 9''</p><p><strong>Weight:</strong> 103lbs</p><p><strong>Hair:</strong> Golden Blonde</p><p><strong>Eyes:</strong> Green</p><p><strong>Age:</strong> 132</p><p></p><p><strong>Str:</strong> 12 (+1) [4 points] </p><p><strong>Dex:</strong> 17 (+3) [6 points, +2 racial, +1 level]</p><p><strong>Con:</strong> 10 (+0) [4 points, -2 racial] </p><p><strong>Int:</strong> 14 (+2) [6 points] </p><p><strong>Wis:</strong> 14 (+2) [6 points]</p><p><strong>Cha:</strong> 10 (+0) [2 points]</p><p></p><p><strong>Class and Racial Abilities:</strong> +2 Dex, -2 Con, immunity to magic sleep effects, +2 racial saving throw bonus against enchantment spells or effects, low-light vision, weapon proficiency (longsword, rapier, longbow, and shortbow), +2 racial bonus to Listen, Spot, and Search checks, free Search check within 5 feet of a concealed door). Favored enemy (dragons +4, humans +2), Track, wild empathy (+6), archery combat style (Rapid Shot and Manyshot), animal companion, divine spells, proficient in all simple and martial weapons, light armor, and shields (excluding tower shields). </p><p></p><p><strong>Hit Dice:</strong> 6d8</p><p><strong>HP:</strong> 38</p><p><strong>AC:</strong> 18 (+3 Dex, +5 armor)</p><p><strong>Init:</strong> +3 (+3 Dex)</p><p><strong>Speed:</strong> 30ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +5 [+5 base, +0 Con]</p><p>Reflex +5 [+5 base, +3 Dex]</p><p>Will +4 [+2 base, +2 Wis]</p><p></p><p><strong>BAB:</strong> +6/+1</p><p><strong>Melee Atk:</strong> +8/+3 (1d8+1/19-20/x2/S, MW longsword) </p><p><strong>Ranged Atk:</strong> +11/+6 (1d8+2/x3/220 ft./P, One Mile Strike)</p><p><strong>Point Blank (within 30') Ranged Attack:</strong> +12/+7 (1d8+3/x3/30 ft./P, One Mile Strike)</p><p><strong>Rapid Shot Ranged Atk:</strong> +9/+4/+9 (1d8+2/x3/220 ft./P, One Mile Strike)</p><p><strong>Point Blank (within 30') Rapid Shot Ranged Attack:</strong> +10/+5/+10 (1d8+3/x3/30 ft./P, One Mile Strike)</p><p><strong>Manyshot Ranged Atk (within 30'):</strong> +8/+3 (1d8+3/x3/30 ft./P, One Mile Strike, 4 arrows)</p><p><strong>Manyshot Rapid Shot Ranged Atk (within 30'):</strong> +6/+1/+6 (1d8+3/x3/30 ft./P, One Mile Strike, 6 arrows)</p><p></p><p><strong>Skills:</strong></p><p>Climb +9 [8 ranks, +1 Str]</p><p>Hide +12 [9 ranks, +3 Dex]</p><p>Knowledge (geography) +7 [5 ranks, +2 Int]</p><p>Knowledge (nature) +7 [5 ranks, +2 Int]</p><p>Listen +13 [9 ranks, +2 Wis, +2 racial]</p><p>Move Silently +12 [9 ranks, +3 Dex]</p><p>Search +13 [9 ranks, +2 Int, +2 racial]</p><p>Spot +13 [9 ranks, +2 Wis, +2 racial]</p><p>Survival +11 [9 ranks, +2 Wis]</p><p></p><p><strong>Feats:</strong></p><p>Track (ranger bonus 1st level)</p><p>Point Blank Shot (1st level)</p><p>Rapid Shot (ranger combat style bonus 2nd level)</p><p>Precise Shot (3rd level)</p><p>Manyshot (ranger combat style bonus 6th level)</p><p>Weapon Focus (longbow) (6th level)</p><p></p><p><strong>Languages:</strong> Common, Elven, Draconic, Sylvan</p><p></p><p><strong>Spells Per Day</strong></p><p>Save DC +2 </p><p>1st - <em>longstrider, resist energy.</em></p><p></p><p><strong>Equipment:</strong></p><p><strong>Backpack</strong> - 2gp</p><p><strong>40 arrows</strong> – 2gp</p><p><strong>mithral chain shirt</strong> – 1,100gp</p><p><strong>MW longsword</strong> – 315gp</p><p><strong>2 daggers</strong> – 4gp</p><p><strong>Bedroll</strong> 5sp</p><p><strong>Waterskin</strong> 1gp</p><p><strong>50 ft. silk rope</strong> 10gp</p><p><strong>Trail rations (20 days worth)</strong> 10gp</p><p><strong>Belt pouch</strong> 1gp</p><p><strong>Cold weather outfit</strong> 8gp</p><p><strong>Traveler’s outfit</strong> (Free)</p><p></p><p><u><strong>Magic Item</strong></u></p><p>[sblock]One Mile Strike - <em>+1 distance composite (+1) longbow</em> – 8,500gp</p><p><a href="http://elfwood.lysator.liu.se/loth/j/n/jnunnink/longbows1.jpg.html" target="_blank">http://elfwood.lysator.liu.se/loth/j/n/jnunnink/longbows1.jpg.html</a></p><p></p><p>This elegant longbow is carved from the dark and supple heartwood of an ironoak, and wrapped in the hide of a king stag. The black leather grips, and the strong tips of the bow are reinforced with his antlers.</p><p></p><p>One Mile Strike was made almost a hundred years from the start of draconic rule. It was created by an elven magician only known to history as Moonbow. Moonbow was one of the many that tried to strike back at the dragons, but he knew that he was not strong enough to become a classical dragonslayer. He could not run quickly, was not strong enough to fight with a sword, and had magic ill-suited for combat. However, he did have friends that guarded the borders of the elven lands, ones renowned for their ability to shoot far and accurately. It was said they could fell intruders so far away their companions never knew who killed them.</p><p></p><p>Wanting to capitalize on that, and knowing the terrible speed of dragons, Moonbow created a magical bow that could fire an arrow farther and higher than anyone could expect, and lose no accuracy in its flight. The bow received its name after a nigh-miraculous shot at a fleeing dragon struck home at nearly a mile distance from its shooter, felling the badly wounded beast. </p><p></p><p>Moonbow was going to create several more of these bows, in hopes of felling many dragons from afar, but it was not to be. Somehow the dragons learned of his creation, and chose to punish him and his village to make an example to the others. The village was destroyed in a single swift and brutal strike, taking out the deadly elven arches and the dangerous Moonbow.</p><p></p><p>However, One Mile Strike survived the inferno, and was taken by one of the elven youths that helped bury the dead. It passed from youth to youth, few knowing of its impressive properties, preferring to attribute such prowess to themselves. It came to Lalreth as the prize in an archery contest, and he is slowly becoming aware that it may be the bow itself that gives him such accuracy, rather than himself. [/sblock]</p><p></p><p><strong>Money</strong></p><p>346gp, 5sp</p><p></p><p><strong>Hibou, owl animal companion:</strong> Small animal; HD 3: hp 12; Init +4; Spd 10 ft., fly 40 ft. (average); AC 20 (+2 size, +4 Dex, +4 natural), touch 16, flat-footed 16; Base Atk +3; Grp -9; Atk: talons +8 melee (1d4-3); full Atk: talons +8 melee (1d4-3) -; Space/Reach 2 ½ ft./0 ft.; SQ low-light vision, link, share spells, evasion; AL N; SV Fort +3, Ref +6, Will +3; Str 5, Dex 18, Con 10, Int 2, Wis 14, Cha 4.</p><p></p><p><em>Skills and Feats:</em> Listen +14, Move Silently +17, Spot +6*; Weapon Finesse.</p><p></p><p>Owls have a +8 racial bonus on Listen checks, and a +14 racial bonus on Move Silently Checks. *They have a +8 racial bonus to Spot checks in areas of shadowy illumination.</p><p></p><p><em>Tricks Known:[/b] Attack, Down, Fetch, Guard, Come, Assist Attack, Seek, Assist Track</em></p><p><em></em></p><p><em>Picture of Hibou - <a href="http://www.wildlife-art-paintings.co.uk/bird-birds-animal-artist/barn-owl-picture-4.jpg" target="_blank">http://www.wildlife-art-paintings.co.uk/bird-birds-animal-artist/barn-owl-picture-4.jpg</a></em></p><p><em></em></p><p><em>~~~~~</em></p><p><em></em></p><p><em><strong>Appearance:</strong> <a href="http://elfwood.lysator.liu.se/art/t/w/twollweber/elfranger.jpg.html" target="_blank">http://elfwood.lysator.liu.se/art/t/w/twollweber/elfranger.jpg.html</a></em></p><p><em><a href="http://elfwood.lysator.liu.se/art/h/l/hluedecke/elfarcher_ew.jpg.html" target="_blank">http://elfwood.lysator.liu.se/art/h/l/hluedecke/elfarcher_ew.jpg.html</a></em></p><p><em></em></p><p><em>Lalreth is a slight elf man that, while strong, is barely a hundred pounds soaking wet. Slender, with long fingers and a graceful carriage, he moves with much of fabled grace of his kind. His features are narrow and his nose is long, though his eyes are large and seem like deep green pools. His dark gold hair is slightly past shoulder-length, and usually kept tied back. He wears a fine mithral shirt covered by his traveling leathers, and has leather bracers on his arms so that Hibou, his owl friend, can land with comfort. He keeps a serviceable longsword at his side, and an elegantly-carved longbow across his back.</em></p><p><em></em></p><p><em><strong>Personality:</strong> Lalreth, or Lal as most people call him, is observant, curious, and has a keen mind. He likes solving puzzles and mysteries, and applies that to his chosen profession as a hunter. Though he can be reserved around strangers, he loses his reserve quickly in the face of any mutual problem or laughter. He’s been known to play pranks on those who can take a joke, and listens avidly to any funny stories in order to keep his spirits up during long and lonely hunts.</em></p><p><em></em></p><p><em><strong>Background:</strong> Lal grew up in a world under the dominion of dragons. His first tracking lessons were against dragons, his first histories were theirs; his first loss (of a cousin) was to them. No one, not even the long-lived elves, could afford the long and leisurely childhoods that those born in peace could enjoy. Lal learned at a young age that you couldn’t avoid dragons or hide from them for long, so it was best to learn to deal with them. </em></p><p><em></em></p><p><em>As Lal grew, he began to play both sides of the field. Though his first tracking lessons were against dragons, he also learned how to hunt humans, so that dragons would think to hire him to capture servants that had displeased them. He could hunt a human one month, and track down a dragon another, and felt very little remorse about constantly switching sides. The gold his captures and kills brought were enough for fine wine, pleasurable company, and bawdy songs enough to slake his lust for life, and for now, that is enough. Unlike many, Lal has lost no close family or kin to the dragons (for he barely knew his cousin that perished in his youth), and lacks the burning rage that drives so many to kill dragons remorselessly. Perhaps one day that will change, but for now Lal is little more than a feckless youth.</em></p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 2000770, member: 4441"] [b] Lalreth Evermoon Male Elf Ranger 6[/b] [b]Alignment:[/b] Chaotic Neutral [b]Deity:[/b] [b]Height:[/b] 4' 9'' [b]Weight:[/b] 103lbs [b]Hair:[/b] Golden Blonde [b]Eyes:[/b] Green [b]Age:[/b] 132 [b]Str:[/b] 12 (+1) [4 points] [b]Dex:[/b] 17 (+3) [6 points, +2 racial, +1 level] [b]Con:[/b] 10 (+0) [4 points, -2 racial] [b]Int:[/b] 14 (+2) [6 points] [b]Wis:[/b] 14 (+2) [6 points] [b]Cha:[/b] 10 (+0) [2 points] [b]Class and Racial Abilities:[/b] +2 Dex, -2 Con, immunity to magic sleep effects, +2 racial saving throw bonus against enchantment spells or effects, low-light vision, weapon proficiency (longsword, rapier, longbow, and shortbow), +2 racial bonus to Listen, Spot, and Search checks, free Search check within 5 feet of a concealed door). Favored enemy (dragons +4, humans +2), Track, wild empathy (+6), archery combat style (Rapid Shot and Manyshot), animal companion, divine spells, proficient in all simple and martial weapons, light armor, and shields (excluding tower shields). [b]Hit Dice:[/b] 6d8 [b]HP:[/b] 38 [b]AC:[/b] 18 (+3 Dex, +5 armor) [b]Init:[/b] +3 (+3 Dex) [b]Speed:[/b] 30ft [b]Saves:[/b] Fortitude +5 [+5 base, +0 Con] Reflex +5 [+5 base, +3 Dex] Will +4 [+2 base, +2 Wis] [b]BAB:[/b] +6/+1 [b]Melee Atk:[/b] +8/+3 (1d8+1/19-20/x2/S, MW longsword) [b]Ranged Atk:[/b] +11/+6 (1d8+2/x3/220 ft./P, One Mile Strike) [b]Point Blank (within 30') Ranged Attack:[/b] +12/+7 (1d8+3/x3/30 ft./P, One Mile Strike) [b]Rapid Shot Ranged Atk:[/b] +9/+4/+9 (1d8+2/x3/220 ft./P, One Mile Strike) [b]Point Blank (within 30') Rapid Shot Ranged Attack:[/b] +10/+5/+10 (1d8+3/x3/30 ft./P, One Mile Strike) [b]Manyshot Ranged Atk (within 30'):[/b] +8/+3 (1d8+3/x3/30 ft./P, One Mile Strike, 4 arrows) [b]Manyshot Rapid Shot Ranged Atk (within 30'):[/b] +6/+1/+6 (1d8+3/x3/30 ft./P, One Mile Strike, 6 arrows) [b]Skills:[/b] Climb +9 [8 ranks, +1 Str] Hide +12 [9 ranks, +3 Dex] Knowledge (geography) +7 [5 ranks, +2 Int] Knowledge (nature) +7 [5 ranks, +2 Int] Listen +13 [9 ranks, +2 Wis, +2 racial] Move Silently +12 [9 ranks, +3 Dex] Search +13 [9 ranks, +2 Int, +2 racial] Spot +13 [9 ranks, +2 Wis, +2 racial] Survival +11 [9 ranks, +2 Wis] [b]Feats:[/b] Track (ranger bonus 1st level) Point Blank Shot (1st level) Rapid Shot (ranger combat style bonus 2nd level) Precise Shot (3rd level) Manyshot (ranger combat style bonus 6th level) Weapon Focus (longbow) (6th level) [b]Languages:[/b] Common, Elven, Draconic, Sylvan [b]Spells Per Day[/b] Save DC +2 1st - [I]longstrider, resist energy.[/I] [b]Equipment:[/b] [B]Backpack[/B] - 2gp [b]40 arrows[/b] – 2gp [b]mithral chain shirt[/b] – 1,100gp [b]MW longsword[/b] – 315gp [b]2 daggers[/b] – 4gp [b]Bedroll[/b] 5sp [b]Waterskin[/b] 1gp [b]50 ft. silk rope[/b] 10gp [b]Trail rations (20 days worth)[/b] 10gp [b]Belt pouch[/b] 1gp [b]Cold weather outfit[/b] 8gp [b]Traveler’s outfit[/b] (Free) [u][b]Magic Item[/b][/u] [sblock]One Mile Strike - [i]+1 distance composite (+1) longbow[/i] – 8,500gp [url]http://elfwood.lysator.liu.se/loth/j/n/jnunnink/longbows1.jpg.html[/url] This elegant longbow is carved from the dark and supple heartwood of an ironoak, and wrapped in the hide of a king stag. The black leather grips, and the strong tips of the bow are reinforced with his antlers. One Mile Strike was made almost a hundred years from the start of draconic rule. It was created by an elven magician only known to history as Moonbow. Moonbow was one of the many that tried to strike back at the dragons, but he knew that he was not strong enough to become a classical dragonslayer. He could not run quickly, was not strong enough to fight with a sword, and had magic ill-suited for combat. However, he did have friends that guarded the borders of the elven lands, ones renowned for their ability to shoot far and accurately. It was said they could fell intruders so far away their companions never knew who killed them. Wanting to capitalize on that, and knowing the terrible speed of dragons, Moonbow created a magical bow that could fire an arrow farther and higher than anyone could expect, and lose no accuracy in its flight. The bow received its name after a nigh-miraculous shot at a fleeing dragon struck home at nearly a mile distance from its shooter, felling the badly wounded beast. Moonbow was going to create several more of these bows, in hopes of felling many dragons from afar, but it was not to be. Somehow the dragons learned of his creation, and chose to punish him and his village to make an example to the others. The village was destroyed in a single swift and brutal strike, taking out the deadly elven arches and the dangerous Moonbow. However, One Mile Strike survived the inferno, and was taken by one of the elven youths that helped bury the dead. It passed from youth to youth, few knowing of its impressive properties, preferring to attribute such prowess to themselves. It came to Lalreth as the prize in an archery contest, and he is slowly becoming aware that it may be the bow itself that gives him such accuracy, rather than himself. [/sblock] [b]Money[/b] 346gp, 5sp [b]Hibou, owl animal companion:[/b] Small animal; HD 3: hp 12; Init +4; Spd 10 ft., fly 40 ft. (average); AC 20 (+2 size, +4 Dex, +4 natural), touch 16, flat-footed 16; Base Atk +3; Grp -9; Atk: talons +8 melee (1d4-3); full Atk: talons +8 melee (1d4-3) -; Space/Reach 2 ½ ft./0 ft.; SQ low-light vision, link, share spells, evasion; AL N; SV Fort +3, Ref +6, Will +3; Str 5, Dex 18, Con 10, Int 2, Wis 14, Cha 4. [i]Skills and Feats:[/i] Listen +14, Move Silently +17, Spot +6*; Weapon Finesse. Owls have a +8 racial bonus on Listen checks, and a +14 racial bonus on Move Silently Checks. *They have a +8 racial bonus to Spot checks in areas of shadowy illumination. [I]Tricks Known:[/b] Attack, Down, Fetch, Guard, Come, Assist Attack, Seek, Assist Track Picture of Hibou - [url]http://www.wildlife-art-paintings.co.uk/bird-birds-animal-artist/barn-owl-picture-4.jpg[/url] ~~~~~ [b]Appearance:[/b] [url]http://elfwood.lysator.liu.se/art/t/w/twollweber/elfranger.jpg.html[/url] [url]http://elfwood.lysator.liu.se/art/h/l/hluedecke/elfarcher_ew.jpg.html[/url] Lalreth is a slight elf man that, while strong, is barely a hundred pounds soaking wet. Slender, with long fingers and a graceful carriage, he moves with much of fabled grace of his kind. His features are narrow and his nose is long, though his eyes are large and seem like deep green pools. His dark gold hair is slightly past shoulder-length, and usually kept tied back. He wears a fine mithral shirt covered by his traveling leathers, and has leather bracers on his arms so that Hibou, his owl friend, can land with comfort. He keeps a serviceable longsword at his side, and an elegantly-carved longbow across his back. [b]Personality:[/b] Lalreth, or Lal as most people call him, is observant, curious, and has a keen mind. He likes solving puzzles and mysteries, and applies that to his chosen profession as a hunter. Though he can be reserved around strangers, he loses his reserve quickly in the face of any mutual problem or laughter. He’s been known to play pranks on those who can take a joke, and listens avidly to any funny stories in order to keep his spirits up during long and lonely hunts. [b]Background:[/b] Lal grew up in a world under the dominion of dragons. His first tracking lessons were against dragons, his first histories were theirs; his first loss (of a cousin) was to them. No one, not even the long-lived elves, could afford the long and leisurely childhoods that those born in peace could enjoy. Lal learned at a young age that you couldn’t avoid dragons or hide from them for long, so it was best to learn to deal with them. As Lal grew, he began to play both sides of the field. Though his first tracking lessons were against dragons, he also learned how to hunt humans, so that dragons would think to hire him to capture servants that had displeased them. He could hunt a human one month, and track down a dragon another, and felt very little remorse about constantly switching sides. The gold his captures and kills brought were enough for fine wine, pleasurable company, and bawdy songs enough to slake his lust for life, and for now, that is enough. Unlike many, Lal has lost no close family or kin to the dragons (for he barely knew his cousin that perished in his youth), and lacks the burning rage that drives so many to kill dragons remorselessly. Perhaps one day that will change, but for now Lal is little more than a feckless youth.[/I] [/QUOTE]
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