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<blockquote data-quote="Knightfall" data-source="post: 2087587" data-attributes="member: 2012"><p><strong>Originally from the Alternity Star*Drive Campaign Setting</strong></p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Bhruu</strong></span></span></p><p><strong>Large Magical Beast (Cold)</strong></p><p><strong>Hit Dice:</strong> 3d10+6 (22 hp)</p><p><strong>Initiative:</strong> -2 (Dex)</p><p><strong>Speed:</strong> 40 ft. (8 squares)</p><p><strong>AC:</strong> 13 (-1 size, -2 Dex, +6 natural)</p><p><strong>Base Attack/Grapple:</strong> +3/+12</p><p><strong>Attack:</strong> +7 melee (1d6+5, head butt)</p><p><strong>Full Attack:</strong> +7 melee (1d6+5, head butt) or +7 melee (1d4+5, tail)</p><p><strong>Space/Reach:</strong> 10 ft. / 10 ft.</p><p><strong>Special Attacks:</strong> Improved bull rush, trample 1d6+7</p><p><strong>Special Qualities:</strong> Darkvision 60 ft., cold immunity, forbidden feats, low-light vision, harness required skills</p><p><strong>Saves:</strong> Fort +5, Ref +1, Will +1</p><p><strong>Abilities:</strong> Str 21 (+5), Dex 6 (-2), Con 14 (+2), Int 8 (-2), Wis 11 (+0), Cha 5 (-3)</p><p><strong>Skills:</strong> Balance -10, Climb -3, Hide -6, Intimidate +7 *, Jump -3, Listen +4, Spot +4, Swim +5.</p><p><strong>Feats:</strong> Alertness, Power Attack</p><p></p><p><strong>Climate/Terrain:</strong> Any known world under the sway of the Qesemet; any cold land</p><p><strong>Organization:</strong> Solitary, mated pair, family (2–6), or semi-nomadic clan (12–100)</p><p><strong>Challenge Rating:</strong> 4</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Usually chaotic good</p><p><strong>Advancement:</strong> By character class</p><p><strong>Level Adjustment:</strong> +3</p><p></p><p>The bhruu are a race of quadrupeds known for their unique dexterous mouths. They have thick, rank hair. Their feet are padded, not hoofed, and they have long, prehensile tails. Their heads are crowned with long, bony spikes.</p><p></p><p>The bhruu speak their own racial language.</p><p></p><p><strong>Combat</strong></p><p>Bhruu are capable warriors but they hardly ever devote themselves completely to the combative way of life.</p><p></p><p><em>Improved Bull Rush</em>: Bhruu gain the Improved Bull Rush feat for free at 1st-level, but must still meet the feat’s prerequisites in order to gain its benefits. Thus, if a bhruu character doesn’t take the Power Attack feat as one of its feats gained for its HD, it can gain the feat later on through class levels and gain the use of Improved Bull Rush retroactively.</p><p></p><p><em>Trample</em> (Ex): A bhruu can move up to twice its speed and trample any opponents that are Medium-sized or smaller for 1d6+7 points of damage (DC 16). The save DC is Strength-based. This attack is a full-round action.</p><p></p><p><em>Skills</em>: Bhruu have an -8 racial penalty to Balance, Climb and Jump checks. A bhruu cannot have the following skills: Escape Artist, Freefall, Ride and Tumble. (Bonus skills gained through classes, on this list, cannot be used.) * Bhruu use their Strength modifier instead of their Charisma modifier for all Intimidate checks.</p><p></p><p><em>Harness Required Skills</em>: Without a special designed harness, bhruu are not able to take any skill in which they need the use of opposable digits, such as Open Locks, Pilot, Sleight of Hand, and Use Device. The special harness costs 1,000 credits, and allows the use of all manipulation type skills, including the use of weapons, but at a -2 penalty. The harness makes use of a bhruu's extremely dexterous lips, teeth, and tongues.</p><p></p><p><em>Forbidden Feats</em>: A bhruu can never have the following feats: Aircraft Piloting, Armor Proficiencies (all), Combat Ace, Deflect Arrows, Evasive Piloting, Improved Two-Weapon Fighting, Lead Foot, Mounted Combat (including the feats that have it as a prerequisite), Ram, Raptor's Instinct, Shield Proficiency, Space Jockey, Speed Load, Starship Piloting, Stunning Fist, Two-Gun Shooting, Two-Weapon Fighting and Vehicle Dodge. Bonus feats gained through classes, on this list, cannot be used.</p><p></p><p><strong>Bhruu Society</strong></p><p>Originally from the world called Bhruusil, the bhruu have been a part of Imperial society since the time of the Silver Age. Their race has spread throughout known space as a subject race of the Qesemet. It is believed that the silver dragons found Bhruusil first but, in fact, the white dragons found the world. They found the world to their liking and took it over. They dismissed the bhruu as cattle to be herded and devoured (and did so for a while).</p><p></p><p>The race would have been exterminated if a female silver dragon named Yilamatyl had not intervened by petitioning the Imperial Council to save the bhruu, a creature she claimed was as intelligent as an elf or a human. The Imperial Council agreed to Yilamatyl’s terms and she had the bhruu moved to another cold planet near the silver dragons’ throneworld. (The whites refused to give up Bhruusil.) Yilamatyl soon proved her theory and the bhruu were allowed to join the Empire as a subject race of the silvers.</p><p></p><p>Once the bhruu realized that the silvers had saved them from being devoured into extinction they whole-heartily agreed to this as it ensured the protection of their race from the whites who have come to see the bhruu as a delicacy. Some even think that the whites had known the bhruu were intelligent when they discovered them but hid the fact after learning how good they tasted. Most of the other Asamet consider the eating of bhruu to be akin to being addicted to an illegal drug. Mezzenbone has not removed the ban on this and has ignored the pleas of the whites to do so.</p><p></p><p>The bhruu have flourished under the protection of the silvers. They are a rather explorative race and can be found throughout the known galaxy (except where the whites hold dominance). They view the natural world as something to be protected at all costs. They are constantly on the lookout for other races that might not appear at first to be intelligent. They wish to save others throughout the known galaxy like the silvers of the Qesemet saved them.</p><p></p><p><strong>Bhruu as Characters</strong></p><p>Bhruu favor the druid class. Unless a bhruu was raised away from his clan, he does not automatically gain the Technical Proficiency feat as 1st-level characters and is restricted from taking levels in any of the Imperial classes. Bhruu have a starting ECL of +6.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 2087587, member: 2012"] [b]Originally from the Alternity Star*Drive Campaign Setting[/b] [COLOR=DarkOrange][SIZE=3][B]Bhruu[/B][/SIZE][/COLOR] [B]Large Magical Beast (Cold)[/B] [B]Hit Dice:[/B] 3d10+6 (22 hp) [B]Initiative:[/B] -2 (Dex) [B]Speed:[/B] 40 ft. (8 squares) [B]AC:[/B] 13 (-1 size, -2 Dex, +6 natural) [B]Base Attack/Grapple:[/B] +3/+12 [B]Attack:[/B] +7 melee (1d6+5, head butt) [B]Full Attack:[/B] +7 melee (1d6+5, head butt) or +7 melee (1d4+5, tail) [B]Space/Reach:[/B] 10 ft. / 10 ft. [B]Special Attacks:[/B] Improved bull rush, trample 1d6+7 [B]Special Qualities:[/B] Darkvision 60 ft., cold immunity, forbidden feats, low-light vision, harness required skills [B]Saves:[/B] Fort +5, Ref +1, Will +1 [B]Abilities:[/B] Str 21 (+5), Dex 6 (-2), Con 14 (+2), Int 8 (-2), Wis 11 (+0), Cha 5 (-3) [B]Skills:[/B] Balance -10, Climb -3, Hide -6, Intimidate +7 *, Jump -3, Listen +4, Spot +4, Swim +5. [B]Feats:[/B] Alertness, Power Attack [B]Climate/Terrain:[/B] Any known world under the sway of the Qesemet; any cold land [B]Organization:[/B] Solitary, mated pair, family (2–6), or semi-nomadic clan (12–100) [B]Challenge Rating:[/B] 4 [B]Treasure:[/B] Standard [B]Alignment:[/B] Usually chaotic good [B]Advancement:[/B] By character class [B]Level Adjustment:[/B] +3 The bhruu are a race of quadrupeds known for their unique dexterous mouths. They have thick, rank hair. Their feet are padded, not hoofed, and they have long, prehensile tails. Their heads are crowned with long, bony spikes. The bhruu speak their own racial language. [B]Combat[/B] Bhruu are capable warriors but they hardly ever devote themselves completely to the combative way of life. [I]Improved Bull Rush[/I]: Bhruu gain the Improved Bull Rush feat for free at 1st-level, but must still meet the feat’s prerequisites in order to gain its benefits. Thus, if a bhruu character doesn’t take the Power Attack feat as one of its feats gained for its HD, it can gain the feat later on through class levels and gain the use of Improved Bull Rush retroactively. [I]Trample[/I] (Ex): A bhruu can move up to twice its speed and trample any opponents that are Medium-sized or smaller for 1d6+7 points of damage (DC 16). The save DC is Strength-based. This attack is a full-round action. [I]Skills[/I]: Bhruu have an -8 racial penalty to Balance, Climb and Jump checks. A bhruu cannot have the following skills: Escape Artist, Freefall, Ride and Tumble. (Bonus skills gained through classes, on this list, cannot be used.) * Bhruu use their Strength modifier instead of their Charisma modifier for all Intimidate checks. [I]Harness Required Skills[/I]: Without a special designed harness, bhruu are not able to take any skill in which they need the use of opposable digits, such as Open Locks, Pilot, Sleight of Hand, and Use Device. The special harness costs 1,000 credits, and allows the use of all manipulation type skills, including the use of weapons, but at a -2 penalty. The harness makes use of a bhruu's extremely dexterous lips, teeth, and tongues. [I]Forbidden Feats[/I]: A bhruu can never have the following feats: Aircraft Piloting, Armor Proficiencies (all), Combat Ace, Deflect Arrows, Evasive Piloting, Improved Two-Weapon Fighting, Lead Foot, Mounted Combat (including the feats that have it as a prerequisite), Ram, Raptor's Instinct, Shield Proficiency, Space Jockey, Speed Load, Starship Piloting, Stunning Fist, Two-Gun Shooting, Two-Weapon Fighting and Vehicle Dodge. Bonus feats gained through classes, on this list, cannot be used. [B]Bhruu Society[/B] Originally from the world called Bhruusil, the bhruu have been a part of Imperial society since the time of the Silver Age. Their race has spread throughout known space as a subject race of the Qesemet. It is believed that the silver dragons found Bhruusil first but, in fact, the white dragons found the world. They found the world to their liking and took it over. They dismissed the bhruu as cattle to be herded and devoured (and did so for a while). The race would have been exterminated if a female silver dragon named Yilamatyl had not intervened by petitioning the Imperial Council to save the bhruu, a creature she claimed was as intelligent as an elf or a human. The Imperial Council agreed to Yilamatyl’s terms and she had the bhruu moved to another cold planet near the silver dragons’ throneworld. (The whites refused to give up Bhruusil.) Yilamatyl soon proved her theory and the bhruu were allowed to join the Empire as a subject race of the silvers. Once the bhruu realized that the silvers had saved them from being devoured into extinction they whole-heartily agreed to this as it ensured the protection of their race from the whites who have come to see the bhruu as a delicacy. Some even think that the whites had known the bhruu were intelligent when they discovered them but hid the fact after learning how good they tasted. Most of the other Asamet consider the eating of bhruu to be akin to being addicted to an illegal drug. Mezzenbone has not removed the ban on this and has ignored the pleas of the whites to do so. The bhruu have flourished under the protection of the silvers. They are a rather explorative race and can be found throughout the known galaxy (except where the whites hold dominance). They view the natural world as something to be protected at all costs. They are constantly on the lookout for other races that might not appear at first to be intelligent. They wish to save others throughout the known galaxy like the silvers of the Qesemet saved them. [B]Bhruu as Characters[/B] Bhruu favor the druid class. Unless a bhruu was raised away from his clan, he does not automatically gain the Technical Proficiency feat as 1st-level characters and is restricted from taking levels in any of the Imperial classes. Bhruu have a starting ECL of +6. [/QUOTE]
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