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<blockquote data-quote="Cergorach" data-source="post: 2224840" data-attributes="member: 725"><p>1.) Setting up a licensing deal takes time and effort, this equals money.</p><p>2.) Obviously FFG still sees DS as a valuable property, thus they woul have to make sure that someone doesn't deepsix their property with crappy products, so someone has to oversee the products that a third party produces and has to sign off on those products. That requires time and effort, this equals money.</p><p>3.) FFG doesn't do this out of the goodness of their hart, they want to make money, so besides the manpower costs above they have to earn money on the deal, and i'm guessing that they're not looking for a couple of bucks.</p><p>4.) The third party licensing the DS property has to pay the above costs and still make a profit, this is extremely hard without a very hot property such as Star Wars, Babylon 5, or anything else with a big name.</p><p>5.) The third party has to wait for someone reviewing their material before publication (and possibly rewriting it), this is a major hassle, and the most obvious reason why companies hate licinsing properties.</p><p></p><p>So... I don't see someone licensing the DS property. On the otherhand, if someone bought the property outright, it might be more worthwile, only one deal and all the money exchanges hands only once. The problem is, what's a setting like DS worth? And who would be willing to pay that amount (and would FFG be willing to let it go for that amount?). I personally don't think it's worth that much, as FFG devalued the products by cutting their book price by more then 60% (books that sold for $106 => $40), how's a company to do better then that deal and not have fans falling over themselves to yell "leech!" (the price o rpg books is a hotly discussed subject just about everywhere).</p></blockquote><p></p>
[QUOTE="Cergorach, post: 2224840, member: 725"] 1.) Setting up a licensing deal takes time and effort, this equals money. 2.) Obviously FFG still sees DS as a valuable property, thus they woul have to make sure that someone doesn't deepsix their property with crappy products, so someone has to oversee the products that a third party produces and has to sign off on those products. That requires time and effort, this equals money. 3.) FFG doesn't do this out of the goodness of their hart, they want to make money, so besides the manpower costs above they have to earn money on the deal, and i'm guessing that they're not looking for a couple of bucks. 4.) The third party licensing the DS property has to pay the above costs and still make a profit, this is extremely hard without a very hot property such as Star Wars, Babylon 5, or anything else with a big name. 5.) The third party has to wait for someone reviewing their material before publication (and possibly rewriting it), this is a major hassle, and the most obvious reason why companies hate licinsing properties. So... I don't see someone licensing the DS property. On the otherhand, if someone bought the property outright, it might be more worthwile, only one deal and all the money exchanges hands only once. The problem is, what's a setting like DS worth? And who would be willing to pay that amount (and would FFG be willing to let it go for that amount?). I personally don't think it's worth that much, as FFG devalued the products by cutting their book price by more then 60% (books that sold for $106 => $40), how's a company to do better then that deal and not have fans falling over themselves to yell "leech!" (the price o rpg books is a hotly discussed subject just about everywhere). [/QUOTE]
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