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<blockquote data-quote="The Furious Puffin" data-source="post: 102100" data-attributes="member: 614"><p>Hmmm, must consider buying Dragonstar, it looks very good. But seeing as people here appear to have played/read it, I have a few questions about the rules that I would love it if you guys gcould answer before I lay down my cash <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>My group played spell-jammer for a while and didn't like the very cartoony aspect of galleons floating through space. Does Dragonstar use *real* (Like with enclosed hulls, engines ETC) space ships or something else?</p><p></p><p>Finally it seems to have a kinda cyberpunk equipment ethic</p><p></p><p>Guns = Guns</p><p></p><p>Soulmechs = Borgs</p><p></p><p>Spellware = Cyberware</p><p></p><p>How much else is cyberpunk-esque?</p><p></p><p>And finally the big one - how do gun fights are they very deadly or not very much so? Browse the sample charaters with the intro adventures guns do large damage amounts - does this render combat more grim and gritty? Finally have the modified the ranged combat system to include location hits, full auto, semi auto etc like cyberpunk - and if so what have they got?</p><p></p><p></p><p>Thanks in advance, and hopefully I made sense with that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="The Furious Puffin, post: 102100, member: 614"] Hmmm, must consider buying Dragonstar, it looks very good. But seeing as people here appear to have played/read it, I have a few questions about the rules that I would love it if you guys gcould answer before I lay down my cash :D My group played spell-jammer for a while and didn't like the very cartoony aspect of galleons floating through space. Does Dragonstar use *real* (Like with enclosed hulls, engines ETC) space ships or something else? Finally it seems to have a kinda cyberpunk equipment ethic Guns = Guns Soulmechs = Borgs Spellware = Cyberware How much else is cyberpunk-esque? And finally the big one - how do gun fights are they very deadly or not very much so? Browse the sample charaters with the intro adventures guns do large damage amounts - does this render combat more grim and gritty? Finally have the modified the ranged combat system to include location hits, full auto, semi auto etc like cyberpunk - and if so what have they got? Thanks in advance, and hopefully I made sense with that :) [/QUOTE]
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