Tetsubo said:But I was underwhelmed by the book overall.
Even for a fantays / sci-fi setting those guns just look plain ol' goofy. I look at them and think "why the hell would the designer make it look like that?" For some of them, you have their bodies on angles which runs into all manner of design issues, be it an energy or projectile weapon. Sure, it is only an rpg so you don't have to stick to real-world design issues, but it begs the question "whey bother?"Matthias said:I'd agree with the negative comments about the artwork if (and only if) Dragonstar was written as a hard sci-fi universe. That said, everything looks very good IMO for a science-fantasy game world.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.