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Dragonwriter's Music-Inspired Insanity
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<blockquote data-quote="Dragonwriter" data-source="post: 5003406" data-attributes="member: 54988"><p>Three more wolves leap out of the brush, rushing to the attack! </p><p></p><p>One runs straight at Tom, and though he swings, it's a clumsy blow and the beast dodges away. It quickly comes up under his own strike and bites at him! It lands, piercing his light armor and drawing blood while trying to drag him to the ground.</p><p></p><p>[sblock=Tom]</p><p>Tom is <a href="http://invisiblecastle.com/roller/view/2327003/" target="_blank">hit</a> for 4 damage and must make a STR or DEX check to remain standing. DC 3</p><p>[/sblock]</p><p></p><p>Two more rush Celest, jaws agape! The teeth of one wolf skid off her armor, but the other bites through, albeit barely. She suffers a slight pain, but then the wolf tries to pull her to the ground.</p><p></p><p>[sblock=Celest]</p><p>First wolf misses Celest, but the second <a href="http://invisiblecastle.com/roller/view/2327003/" target="_blank">hits</a> for 2 damage. Celest needs to make a STR or DEX check to remain standing. DC 14</p><p>[/sblock]</p><p></p><p>Twi'Tar finishes his spell, making it seem like a wall of flames has appeared to cover the party's back. Two wolves, caught within the "blaze" yelp at first as the illusion appears, but then seem to realize that their fur is still intact...</p><p></p><p>[sblock=OOC]</p><p>Celest and Shavallah are up. I'll post a revised map at the end of the round/start of round 2. I think it will be a little cleaner, if slightly slower, if I just ask everyone to post in Initiative order from now on... What do you folks think? Also, I could handle rolling your saves and opposed checks in combat, to speed things up a bit... Are you lot okay with that?</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dragonwriter, post: 5003406, member: 54988"] Three more wolves leap out of the brush, rushing to the attack! One runs straight at Tom, and though he swings, it's a clumsy blow and the beast dodges away. It quickly comes up under his own strike and bites at him! It lands, piercing his light armor and drawing blood while trying to drag him to the ground. [sblock=Tom] Tom is [url=http://invisiblecastle.com/roller/view/2327003/]hit[/url] for 4 damage and must make a STR or DEX check to remain standing. DC 3 [/sblock] Two more rush Celest, jaws agape! The teeth of one wolf skid off her armor, but the other bites through, albeit barely. She suffers a slight pain, but then the wolf tries to pull her to the ground. [sblock=Celest] First wolf misses Celest, but the second [url=http://invisiblecastle.com/roller/view/2327003/]hits[/url] for 2 damage. Celest needs to make a STR or DEX check to remain standing. DC 14 [/sblock] Twi'Tar finishes his spell, making it seem like a wall of flames has appeared to cover the party's back. Two wolves, caught within the "blaze" yelp at first as the illusion appears, but then seem to realize that their fur is still intact... [sblock=OOC] Celest and Shavallah are up. I'll post a revised map at the end of the round/start of round 2. I think it will be a little cleaner, if slightly slower, if I just ask everyone to post in Initiative order from now on... What do you folks think? Also, I could handle rolling your saves and opposed checks in combat, to speed things up a bit... Are you lot okay with that? [/sblock] [/QUOTE]
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